Found by opening the two tabs nothing had ever opened. ⚠️ **The tab bar was not pinned.** It and the screen content were plain siblings in a Column with no weight between them, so the bar sat immediately under whatever had been drawn: near the TOP of an empty Alerts tab, above a screen of blank, which reads as a broken layout rather than as an empty state. 🔴 **On the Account tab it was pushed off the bottom entirely, and the screen could not scroll.** Account is taller than the viewport, so the sign-out explanation was unreadable and there was no way to switch tabs from it at all. The content area now takes the weight and the bar sits below it. ⚠️ Only the screens WITHOUT a lazy list scroll — Contacts owns a LazyColumn, and a lazy list inside a vertically scrolling Column is measured with infinite height and crashes outright, which is what the comment there has always warned about. ⚠️ Not a bug, for whoever sees it next: "Flamenet Messenger isn't responding" on the emulator during this work was the SYSTEM starving, not the app. The ANR reason names `Taskbar (server) is not responding, waited 33979ms` with the host at load 35. The app's own restore does its network work inside `withContext(Dispatchers.IO)`; it was not blocking the main thread. ⚠️ Also seen and left alone: the group row shows "You, user 32" for a few seconds after a cold start, because the buddy list has not loaded yet and the fallback prints the raw id. It corrects itself once buddies arrive. Naming it properly would mean carrying member handles on the group record, which the relay does not send today. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Flamenet Messenger — Android
Nothing here is an app yet. This is the engine, and it is deliberately first.
An Android client needs the protocol implemented a third time. That third
implementation is the one that finds the places where the specification says
less than the two existing engines quietly agreed on — but only if it is
written against the spec and the published vectors rather than against a
reading of our own Swift and JavaScript. So the engine comes first, it is a
plain Kotlin/JVM library with no Android in it at all, and it is held to
engine/test/vectors/protocol-v1.json — the same file the other two engines
are checked against, read from that one location rather than copied here.
./gradlew :engine:test
No Android SDK, no emulator, no device. It runs anywhere a JVM does, which is also what lets it run in CI on Linux.
What the engine covers today
| Area | Spec | State |
|---|---|---|
| Safety numbers | §7 | Done — fingerprints and conversation ordering match the published vectors |
| Key transparency verification | §19 | Done — RFC 6962 leaf/node hashing, unbalanced split, bottom-up audit paths |
| Byte helpers | — | Unsigned comparison, constant-time equality |
What it does not cover
Listed rather than left to be discovered, because a table of green ticks with the hard parts quietly missing is worse than no table:
| Area | Spec | State |
|---|---|---|
| X25519 / Ed25519 | §3 | Not started — needs a provider that works on both JVM and Android |
| X3DH key agreement | §4 | Not started |
| Double Ratchet | §6 | Not started |
| Sealed sender | §12 | Not started |
| ML-KEM-768 hybrid | §11 | Not started |
| ML-DSA-65 identities | §20 | Not started |
| Relay client | §8 | Not started |
| The app itself | — | Not started |
Until those exist, Android is honestly marked "not started" on the website, and a conversation gets the protocol's guarantees only when both ends are iOS.
Why the vectors matter more than the code
Two implementations that agree may both be wrong in the same way, especially when one was written while reading the other. The audit-path ordering in §19 is the worked example: a top-down reading of a bottom-up path produces the correct root for every left-spine index, so it passes any test that only checks index 0. The vector file pins a right-descending index for that reason, and the Kotlin tests assert both that the published path verifies and that the same path reversed does not.
If this engine ever disagrees with the file, the interesting question is which of the three is wrong — not this one by default.