46 KiB
Android ↔ iOS parity
What the iOS app does, what Android does, and what is left. Read from the sources listed, not from memory — every row names the iOS file it came from so it can be re-checked rather than trusted.
Standing rule: this file is the definition of done for the Android app. A row moves to ✅ when the behaviour exists and something tests it, not when the screen renders.
Where things stand
| iOS | Android | |
|---|---|---|
| Protocol engine | Sources/E2E, 15 files |
engine, 10 files |
| App layer | ~9,700 lines, 45 files | accounts, contacts, chat, photos |
| Tests | XCUITest + JS interop | 114 unit + 37 cross-engine + 15 on-device + live round trips |
| Ships to | TestFlight, once a distribution cert is minted (see below) | a debug APK that installs and runs; the release keystore is configured |
Android's engine is verified against the web engine in both directions
(engine/test/interop-kotlin.mjs), which is a stronger claim than the iOS app
could make for most of its history. What Android has no version of at all is
everything above the protocol.
Protocol engine
| Feature | iOS | Android | Note |
|---|---|---|---|
| X25519, HKDF, AES-GCM | ✅ | ✅ | Android verified against RFC 5869 / NIST vectors |
| Ed25519 | ✅ | ✅ | RFC 8032 vectors, on the JVM and on device; see the provider note below |
| X3DH v1 | ✅ | ✅ | cross-engine verified |
| Double Ratchet | ✅ | ✅ | cross-engine verified, including reordering and loss |
| Safety numbers | ✅ | ✅ | cross-engine verified |
Transparency log (KeyLog) |
✅ | ✅ | canonical leaf + inclusion proofs, cross-engine verified |
| Account KDF / fnid | ✅ | ✅ | both pinned to the published vector file |
| Sealed sender | ✅ | ✅ | cross-engine verified, and the relay records no sender |
| Content envelopes (§6.6–§6.9) | ✅ | ✅ | attachments, replies, reactions, groups, calls — one codec |
| Attachment encryption | ✅ | ✅ | verified end to end; relay holds only ciphertext |
| Envelope + wire codec | ✅ | ✅ | cross-engine verified at the envelope level |
| Session archive / restore | ✅ | ✅ | cross-engine verified, in-flight messages included |
| Device identity + prekey rotation | ✅ | ✅ | retired prekeys retained past the relay window |
| Vault (encryption at rest) | ✅ | ✅ | Android Keystore, AES-GCM, record name bound into the AAD |
| ML-KEM-768 (PQ agreement) | ⚠️ | ⚪ | see below | | ML-DSA-65 (PQ identity) | ⚠️ | ⚪ | see below |
⚠️ The post-quantum gap is not what it looks like. iOS has PQKEM.swift and
PQSign.swift, and they are inert: CryptoKit exposes ML-KEM only on iOS 26 and
the app targets iOS 16, so no shipped iOS build does post-quantum anything.
Android has no platform ML-KEM at any API level. So the two clients are
currently equal in effect and the honest parity target is v1/v2 negotiation
that degrades cleanly — which the Android engine already does, and the interop
harness asserts. Closing this properly is a separate decision (implement, or
take a vetted library) and it should be made once, for both clients.
Accounts and identity
From Sources/Auth/* and Sources/Views/Sign*.
| Feature | Android |
|---|---|
| Sign up — local self-hosted | ✅ verified against relay1 through the UI |
| Sign up — managed / shared self-hosted | 🟡 LiveSignUpFleetTest written, compiles, unrun |
| Sign in, session restore | ✅ |
| Sign out (erases the vault key) | ✅ |
| Password reset request + confirm | ✅ on the sign-in screen |
| Change password | ✅ signs the device out, because that is what it does |
| Delete account | ✅ confirms in place, erases the phone too |
Relay picker / SiteConfig equivalent |
✅ SiteConfig.kt, a relay field, and an identity-mode label |
| Deterministic local-relay KDF salt | ⚪ |
| Multi-homing (publish + read home records) | ⚪ |
⚠️ Sign-up is where the three deployment modes become visible to a user, and each derives its salt differently. Getting this wrong does not error — it derives a different account from the same passphrase.
Messaging
From E2E/E2EInbox.swift, which is the real feature list.
| Feature | Android |
|---|---|
| Send / receive text | ✅ app ↔ the iOS app, through a real relay — see below |
| Inbox polling | ✅ every 5 s while open; no push channel exists |
| Multi-device fan-out | ✅ one envelope per device, partial delivery reported |
| History at rest | ✅ encrypted, keyed by person not device |
| Session restore across restarts | ✅ credential and device both survive |
| Reactions | ✅ transcript carries a mid; long-press gives a five-emoji row, one emoji per person |
| Edit a sent message (§6.15) | 🟡 codec back, and the mid it was blocked on now exists — applying an inbound edit and offering the control are UI work |
| Drafts that survive a relaunch | ✅ sealed in the vault, not SharedPreferences |
| Forwarding (§6.16) | 🟡 codec back; originating needs the UI |
| Group message ids and quotes (§6.9) | ✅ transcript stores both; sent and queued copies share one id |
| Mentions (§6.18) | ✅ codec, an @ picker in the group composer, and ids recorded at pick time rather than re-derived from the text |
| Per-message timers (§6.17) | ✅ combining rule and per-message pruning; composer control in progress |
| Search inside messages | ✅ scanned, never indexed |
| Search inside messages | ✅ scanned, never indexed — no plaintext index at rest |
| Pinned message (§6.19) | 🟡 codec back; the banner and the control are UI work |
| Photos | ✅ send via the system picker, render inline |
| Voice notes (record + play) | ✅ AAC/MP4, tap to record, tap to send |
| Stories, and seen-state | ✅ sent per-contact, expired bytes deleted |
| Stories: text-only, lifetime, reactions, replies, mute | ✅ a menu on + rather than straight to the picker; lifetime rides inside the sealed envelope |
| Groups: create, list, members, leave | ✅ members editable after creation |
| Group text and images | ✅ one upload, one envelope per member |
| Delivery keys + rotation | ✅ published as a digest, rotatable from Account |
| Trust state, verification, identity-change acceptance | ✅ pinned in the vault, surfaced on the thread |
| Key-log enforcement and head gossip | ✅ opt-in enforcement, gossip detects a fork |
| Clear thread | ✅ keeps the session, so the chat still works |
| History at rest (encrypted, device-only key) | ⚪ |
| Presence (read and set) | ✅ shown from the relay, never inferred |
| Buddy list, add by username | ✅ |
| Remove, block, unblock | ✅ |
| Member lookup | ✅ look up before adding; adding is gated on it |
| Buddy commands | — retired; not a feature any more (owner, 2026-08-25) |
| Voice calls (WebRTC, DTLS-SRTP, TURN) | ✅ P2P-first; ⚠️ no TURN deployed |
| Notifications list, read state | ✅ |
Services (AIM/ICQ via flamenet-oscar) |
⚪ |
✅ Calls are built, on io.github.webrtc-sdk:android — the one third-party
library in this app, and unavoidable: the alternative is hand-rolling ICE,
DTLS-SRTP and an audio pipeline.
🔴 Peer to peer by default. ICE tries a direct path first and only falls back to TURN when both ends are behind NAT that refuses one. Signalling rides the ratchet, so the SDP — codecs and every candidate address — is end-to-end encrypted; a relay that could read it would learn both parties' addresses even on a call it never carries.
⚠️ A direct call shows the other person your IP address. That is what makes it direct. The app says so before the FIRST call and waits for an answer — once, not every time, because a prompt people see repeatedly is one they stop reading.
⚠️ No TURN server is deployed (FN_TURN_SECRET / FN_TURN_HOST unset), so
/e2e/turn answers 503 and calls are P2P-or-fail. Handled rather than hidden:
STUN alone still connects through most NATs, and the call banner says plainly
that this server has no relay so a call only connects if a direct path exists.
⚠️ WebRTC's native libraries dominate the APK — ~41 MB across four ABIs, of which x86/x86_64 (~24 MB) exist only for emulators. Release is restricted to arm64-v8a and armeabi-v7a; debug keeps all four so it still runs on an emulator.
The 2 September revert
Twenty-five Android merge requests landed that evening and aebf41e
reverted all of them — 5,016 lines across 41 files — for the same reason iOS
was reverted an hour earlier: the branches had never existed together, and
resolving them mechanically produced code that compiled and passed while
being wrong.
All twenty-five are back, reinstated one at a time on
feat/files-and-wallet-parity, each built and tested before the next was
started. Six of them could not be cherry-picked at all: the originals were cut
from a tree whose story features looked different from the versions rebuilt in
the meantime, so applying them whole would have left two implementations of
mute, text stories and story replies under different names — no compile error,
and exactly the kind of divergence that rots. Those were taken by hand, feature
by feature.
⚠️ One deliberate divergence from the originals: the mention wire key stays
men, not ment, and mentions are List<Int> rather than List<Long>. That
is what the iOS engine speaks and what the two were verified interoperating on;
switching to match the reverted commits would have broken iOS silently.
Files and Wallet
From Sources/Views/Files/* and Sources/Wallet/*, both of which moved into
the messenger rather than staying separate apps.
| Feature | Android |
|---|---|
| Local vault: add, organise, delete | ⚪ |
| Bell–LaPadula labels and clearance | ⚪ |
| Share a file into a chat or group | ⚪ |
| Wallet: BIP-39 seed, create and restore | ⚪ |
| Wallet: fresh receive address per receive | ⚪ |
| Wallet: balance and transactions from a node | ⚪ |
⚠️ Nothing here exists on Android yet. The iOS side is built and tested; the engine work it rests on (BIP-39, SLIP-0010, Base58, the label encoding) is Swift-only and has no Kotlin counterpart, so this is the largest remaining gap and it is a build, not a port of a screen.
Settings
Every key in Views/Settings/SettingsKeys.swift has to exist, because each one
is a promise the UI already makes: push on/off, per-kind notification toggles,
in-app sounds, previews, read receipts, last-seen, online status, app lock and
its grace period, send-on-return, timestamps, larger type, appearance, recent
emoji, photo auto-download.
App lock also needs a lock screen that covers everything including sheets, and obscures on backgrounding rather than only on return.
Build order
Each step is useless without the one before it, which is why they are in this order and not a nicer-looking one.
Session layer — envelope codec, device identity, archive/restore.✅ Cross-engine verified at the envelope level, restarts included.✅ 13 tests against a real HTTP server, plus an opt-in check against the deployed relay.:client— REST, relay auth, device registration, prekey upload, inbox polling, attachments, groups, transparency log.Vault — Android Keystore, encryption at rest.✅✅:appscaffolding — Compose, sign-in/up/out, on-device tests.Buddy list and chat.✅- Voice notes, groups, stories, calls — in that order.
- More instrumented tests — the JVM tests prove nothing about Conscrypt. This engine has already been bitten once by exactly that.
Two findings worth keeping
Android has no ordinary Ed25519 provider. Measured on API 35, not assumed:
KeyPairGenerator.Ed25519 and KeyFactory.Ed25519 are served by
AndroidKeyStore and by nothing else, and Keystore only ever makes keys it
keeps. Every Ed25519 key here is one we must hold — a device identity in our own
vault, an account key derived from a passphrase — so the JCA route cannot work
by construction. It compiled, passed 81 JVM tests, and threw
IllegalStateException: Not initialized on a phone. The engine now uses
BouncyCastle's math.ec.rfc8032.Ed25519 directly: its one real dependency, and
it is there because the platform leaves a hole. ProviderProbeTest records the
measurement so nobody has to guess again.
XDH is fine — Conscrypt serves it from API 33, which is why minSdk is 33.
The wire shapes were wrong three times, and each was silent. prekeys not
opks (relay answered 200 and stored nothing); the send body names the
recipient once at the top, not per envelope (400, at least loud); the buddy
list uses id/presence/screen_name, not user_id/status. None of these
were findable without a real relay, which is why the live tests exist and why
they are opt-in rather than absent.
The CRUD rule
Every capability must be reachable from the UI, with its full create / read /
update / delete surface. Owner standing instruction, and it exists because
features kept landing in :client with a live test proving them and no door for
a person to walk through — remove a contact, block someone, clear a thread,
change a password. CrudSurfaceTest walks the app and asserts the controls
exist; it checks reachability rather than behaviour, because behaviour is what
the live tests already cover and the door is what was missing.
It found two real gaps on its first run: sign-out was reachable only from the contact list rather than from Account, and several controls sat below the fold.
Cross-platform, 2026-08-25
iOS → Android is proven, through both UIs. The iOS app signed up on
relay1, added the Android account as a contact, and sent; the Android
instrumentation logged the exact text back:
ANDROID_HANDLE=andcross073349
ANDROID_RECEIVED=hello from iOS 073413
That is the direction the parity table's "separate program" row used to mean, now done against the real client rather than a harness.
Android → iOS is delivered but not yet seen. The headless :interop:peer
decrypted a message from the iOS app and its reply came back from the relay as
{"delivered":1,"failed":0,"to":239} — so the envelope reached the iOS
device. What has not been watched is the iOS UI rendering it.
⚠️ The obstacle is the machine, not the protocol. XCUITest starts failing with
"Timed out while synthesizing event" and runs stretch from ~200s to over 1700s
when macOS background daemons are busy — lsdiagnose, mds_stores and
wifianalyticsd were between them taking several cores, with load averages
around 69. Nothing in a test log names that as the cause. Check uptime before
believing a slow or flaky XCUITest run.
⚠️ Point -derivedDataPath at a directory ending .noindex. Spotlight will
otherwise index every build product, which is a large share of the above.
§19 on Android, 2026-08-25
Pinning, verification, identity-change acceptance, key-log enforcement and head gossip now exist and are tested. What each one is worth:
Pinning is always on. Every identity key a peer offers is compared against
what was pinned the first time, and a send to a changed identity is refused
until a person accepts it. ⚠️ The comparison is all offered keys are pinned,
not any — a relay adding one key of its own alongside the real ones is the
attack, and every genuine device still working is what makes it invisible.
Key-log enforcement is opt-in (require-key-log on the Account screen),
for the same reason the web engine's is: a relay older than the log has none,
and refusing every peer there is a worse failure than the one being prevented.
verifyConsistency did not exist in the Kotlin engine and now does. The
engine had inclusion only, which on its own is worth very little: a relay that
rewrites history reissues perfectly valid inclusion proofs against its new
tree. Consistency against a pinned head is the check it cannot satisfy.
Tested: 100 engine / 52 client, none failing. The consistency tests run over every pair of prefix sizes in the published vectors, because the traversal has a special case when the old size is a power of two — an implementation that gets it wrong still passes at 3→5 and fails at 2→5. The refusals are tested explicitly: a shrinking head, two roots at one size, a tampered proof node, a served key absent from the log, an inclusion proof for somebody else's leaf, and a rewritten log that cannot be reconciled with a pinned root.
✅ Exercised against relay1, 2026-08-25 — LiveKeyLogTest, opt-in via
FN_LIVE_FLEET. Against the real 231-leaf log: a key the relay genuinely
published verifies; a substituted key is refused; a second check reconciles the
pinned head with a grown tree using proofs the relay generated; a root we never
saw at our pinned size is a fork; and the send path itself refuses on a bad pin
while NOT refusing an honestly published key with enforcement on.
✅ Contacts carry the peer's global address, and enforcement uses it.
The relay files a leaf under an account's fnid once it has one, and under
local:<audience>/<user_id> before that. The subject is inside the hashed
bytes, so a verifier that does not know the address cannot recompute the leaf —
which made an honest key from such an account unverifiable. That was a false
positive on a real conversation, which is how a security setting gets switched
off and left off.
The address is now resolved once from the contact's handle
(GET /e2e/account/identity/{handle}, unauthenticated) and pinned beside
their identity keys, exactly as the keys are. enforceKeyLog recomputes against
the pinned address by default.
⚠️ Pinned, not looked up per check. Re-reading it each time would let a relay that wants to substitute a key simply also change the name it files it under, and every verification would agree with the new one. First contact is still trust-on-first-use — taking the relay's word once is not a check; what it buys is that every later answer has to match. The safety number covers the first sighting and nothing here replaces it.
🔴 A changed address is an identity change, and for a stronger reason than a changed key: an fnid is derived from the account key, so a new address is not a new device — it is a different account key, which is to say a different person.
Proven against relay1 in three states, because only all three make it legible:
refused with nothing pinned, accepted once the contact carries the right
address, and refused again with a wrong one — so what makes it pass is the
address being right, not the check having been softened. A changed address is
asserted to come back CHANGED against the real relay too.
⚠️ A relay that is unreachable pins nothing rather than pinning "no address". Baking that in would be permanent, and the next successful lookup would then read as the address changing — the alarm, for a network blip.
Sealed sender, 2026-08-25
✅ The relay no longer learns who sent a message. Verified against relay1:
a sealed submission is accepted unauthenticated, the stored row carries
from_user = 0, and the recipient still reads it with the sender recovered
from inside the seal.
Cross-engine verified in both directions against the normative web engine
(engine/test/interop-kotlin.mjs, 43 assertions) — a seal made by Kotlin opens
in JS and vice versa, the inner envelope survives, and a seal addressed to one
device does not open on another.
🔴 The seal is confidentiality, never authentication. The recipient's
IK_dh is published to the world, so anyone can produce a well-formed seal
claiming to be from anybody. The claimed sender selects a session and nothing
more; the ratchet opening it is what makes it a fact. There is a test that
forges a sender on purpose so that nobody later "tidies" the naming into
something that looks authoritative.
⚠️ The first message to a new contact cannot be sealed, and Sent.sealed
reports which it was rather than letting the UI imply otherwise. Sealing needs
the recipient's delivery key, and that key travels inside an E2E message — so
there has to be a prior exchange. Claiming anonymity for that first message
would be lying about the one thing the feature is for.
⚠️ Rotation is the only lever against a sealed spammer, and it is blunt. There is no sender to block, so the recipient replaces the delivery key and every contact loses sealed access until the next time they are written to. Reachable from Account; the copy says so.
The relay stores only SHA-256(key) — the key itself reaches contacts inside
E2E messages and never passes through the relay from its owner, which is the
only reason an unauthenticated submission can be authorised at all.
Known flakiness
⚠️ The emulator's network drops occasionally — seen twice as "Failed to connect" and "Software caused connection abort" on sign-up, with the relay reachable from the host at the same moment. A rerun succeeds. Worth knowing before treating a red instrumented run as a regression.
⚠️ Instrumented tests share a process and a vault. The Compose rule gives each test a fresh Activity, but the app spends its first moments reading the vault behind a spinner. A reset that checks for a signed-in control immediately finds nothing, concludes "already signed out", and then the session restores underneath it — so the suite passes one test at a time and fails as a set. Wait for the app to settle before deciding anything.
⚠️ Two peer processes on one account race for the inbox. The one that polls
first takes the message and the other reports zero, which reads as "nothing was
sent". Run a single autoreply at a time.
Signing, on both sides (2026-08-25)
iOS was pinned to the wrong Apple team, and that — not a missing membership —
is what made TestFlight unreachable. project.yml carried
DEVELOPMENT_TEAM: "2W7DA3A8W2", the free personal team attached to the iCloud
address on the build Mac. Meanwhile an App Store provisioning profile for
net.flamenet.messenger already exists, issued to team M5923Y84P5 — the
team that ships hittfitness and shepherdgiving — and valid until 2027-06-04. A
personal team cannot produce a distribution build at all, so every archive would
have failed at signing while naming the certificate rather than the team ID that
put it out of reach. The team is now M5923Y84P5.
⚠️ Still outstanding: no distribution certificate in the build Mac's
keychain. security find-identity -v -p codesigning returns exactly one
identity, the personal-team development one. Signing in to Xcode with the App
Store Connect account mints the distribution certificate and the matching
profile; nothing in this repository can do it, and nothing here should try.
Android needs none of that. The release signingConfig reads
~/.flamenet-android-signing.properties — present on the build Mac since
2026-08-23 — so :app:assembleRelease produces a signed APK that can go
straight to a tester. That asymmetry is why Android reaches testers first, and
it has nothing to do with which app is more finished.
Two reproducible symptoms in the iOS pair (2026-08-25)
Found running TwoSimulatorUITests against relay1. Both reproduce with the
machine idle, so neither is the load artifact they were first taken for.
1. One-way delivery between two fresh accounts. Alpha receives bravo's message — test1 passes on alpha's side, 113s. Bravo never shows alpha's, across a full three-minute wait, on two separate runs. The direction is stable.
Already ruled out: E2EInbox.transmit throws before recording anything when the
recipient has no device, and send appends to the thread only after
transmit returns. So alpha's line existing in alpha's thread is positive
evidence the relay accepted envelopes addressed to bravo's device. Bravo
therefore either never fetched them or could not open them. ⚠️ The first reading
of this — "the app records messages it could not deliver" — was wrong, and
reading E2EInbox is what disproved it. Do not act on that theory.
2. Creating a group does not produce a group. The sheet stayed open past two
minutes; the tree captured at failure shows Home, the buddy row present, and the
Groups section reading "No groups yet. Start one with your buddies."
createGroup appends to groups on success and groups is @Published, so a
successful create would have rendered a row. It did not — the create threw.
⚠️ Both concern sending to the second account. Suggestive, not a diagnosis. The next run needs the thread dump (added) plus the relay's own view of what is queued for that device.
Narrowed 2026-08-25: it is the RECEIVE side, and only when both sides opened first
The headless peer tool settles the direction. qz89925 (user 402), a real
account driven from a shell, was sent to by the iOS app:
CrossPlatformUITests/testAMessageReachesANonIOSClient passed (39.2s)
peer poll → {"messages":[{"text":"","from_user":403},
{"text":"hello from iOS to the peer tool","from_user":403}]}
✅ iOS → non-iOS delivery works. The sender encrypts correctly and the relay delivers. (The empty first message is the §14.4 delivery-key prelude, as designed.) So neither the send path nor the relay explains the two-simulator failure.
What differs in the two-simulator case is that both sides initiate a session with each other at the same time — each signs up, opens the chat, and sends before either has received anything. The peer tool never initiates, which is exactly why it works.
Disproved, and narrowed further (same day)
🔴 The existing != nil theory is WRONG. The suspect was
E2EInbox.swift:995, where ingest returns true — consume the envelope —
rather than holding the cursor, whenever the recipient already has its own
session. Two things kill it:
ratchetis nil there only when the envelope is not typeprekey. An inbound prekey envelope always builds a session and never reaches that guard, so it cannot drop a first message.- Measured.
testARoundTripWithANonIOSClientpassed in 54.2s: iOS signed up, sent first — creating its own outgoing session — and then received and rendered the peer's reply.
peer add qrt90210 → {"added":"qrt90210"}
peer send → {"delivered":1,"failed":0,"to":404}
iOS round trip → passed (54.234s)
✅ So non-iOS → iOS works even when the iOS client already holds an outgoing session to that device. Both directions are proven in isolation.
What is left is genuine simultaneous initiation. In the round trip the peer received iOS's prekey and established its session before replying, so both sides ended up on one chain. In the two-simulator case both sign up, both open the chat, and both send before either has processed the other's prekey — so each creates its own session and then meets a message on a different chain.
⚠️ Leading hypothesis, not confirmed: E2EInbox.swift:1006 calls
saveRatchet on the session built from an inbound prekey without archiving
the session it replaces. saveArchivedRatchet appears exactly once in the
file, at line 914, and that call only re-saves an already-archived ratchet —
nothing ever archives a live session before overwriting it. The
archived-ratchet fallback at line 911 exists precisely for "messages sent on the
old chain before the peer reset", which is this situation, but it can only help
if something was archived.
To confirm, instrument both clients' ratchet ids across a concurrent send. Do not patch on this reasoning alone: the file's history includes an advance-unconditionally bug that lost messages silently, and a careless fix here trades one silent loss for another.
Why confirming it is expensive
⚠️ A two-simulator run advances roughly one second of test time per minute of
wall clock, and this is not machine load — measured with the host healthy
(38 runnable processes, load 27). The cost is Capturing element debug description: XCUITest snapshots the entire accessibility tree on every query,
and this app's home screen carries a stories strip, a buddy list, a groups
section and a tab bar.
A DM run takes 20-40 minutes per side. The group phase has never completed inside a sitting. Budget hours, not minutes — or give the pair a trimmed screen to work against before running it.
Reproduced cheaply, and now fixed — verified against relay1
2026-08-25, two :interop:peer accounts, no simulators, no UI. Neither polls
before sending, which is the simultaneous-initiation case.
Before (retired-session retention alone):
p1/p2 send delivered:1, failed:0 both first messages arrive ✅
p1/p2 send delivered:1, failed:0
p1/p2 poll {"messages":[]} {"messages":[]} ❌ both lost
After:
p1/p2 poll second-from-Q2 / second-from-Q1 ✅ both arrive
🔴 What the first attempt got wrong, and it is worth remembering. Retaining
the retired session was necessary; storing the WRONG OBJECT made it useless.
DoubleRatchet is a final class on iOS and E2ESession is a class on
Android, so the failed decrypt attempt that proves the peer is on another
chain mutates the very instance it was handed — skipped keys consumed, chain
stepped. Archiving that instance stores a chain that can no longer open
anything, which is indistinguishable from not archiving at all. The copy in the
vault was never handed to a decrypt, so it is the pristine one: re-read it
before retiring it.
⚠️ Second thing the first attempt got wrong: which slot the winner belongs in is not the same question as which chain opened it. When the RETIRED chain is the one that opens an envelope, it must be written back to the retired slot — promoting it to current swaps the two and discards the chain we are sending on. Each branch now writes back deliberately.
⚠️ Reproduce in ~2 minutes rather than the 20-40 a simulator pair costs:
peer q1.json create <relay> <h1>; peer q2.json create <relay> <h2>
peer q1.json add <h2>; peer q2.json add <h1>
peer q1.json send <h2> a; peer q2.json send <h1> b # neither polled
peer q1.json poll; peer q2.json poll
peer q1.json send <h2> c; peer q2.json send <h1> d # the exchange that used to die
peer q1.json poll; peer q2.json poll
iOS TestFlight readiness, checked 2026-08-25
Verified against the BUILT PRODUCT, not the source tree — the difference matters, and caught one thing that would have bounced the upload.
xcodebuild archive, generic/platform=iOS |
✅ succeeded, arm64, WebRTC embedded |
| Unit tests | ✅ 38 passed, 0 failures |
PrivacyInfo.xcprivacy |
✅ added, confirmed present in the .app bundle |
UILaunchScreen |
✅ present (empty dict is the modern form) |
| Bundle / version / min OS | net.flamenet.messenger, 0.1.0 (1), iOS 16.0 |
| Usage strings | mic + Face ID; no camera use, so none required |
| App icon | 1024×1024 |
| ATS | fully on — no dev exception left behind |
| Third-party SDK manifest | WebRTC ships its own (no ITMS-91061) |
| Trackers | none — grepped for firebase/analytics/crashlytics/sentry/etc. |
🔴 The privacy manifest was a hard blocker. Apple requires one for any app
touching a "required reason" API, and this app uses UserDefaults in five files
— mute and pin flags, the push toggle, the chosen relay. Without it the upload is
rejected ITMS-91053 before it ever reaches TestFlight. ⚠️ The first archive
silently omitted it because the file was added after the project was generated:
check the bundle, not the repo.
⚠️ Two things a human must settle before submitting:
NSPrivacyCollectedDataTypesis a legal declaration and must match the privacy label in App Store Connect. Written from what the code sends; confirm it.CURRENT_PROJECT_VERSIONis1. Fine once; every later upload needs a bump.
⚠️ plutil -extract WRITES BACK IN PLACE unless given -o -. Using it to
"inspect" an archive destroyed that archive's Info.plist down to 3 bytes. Use
plutil -p to read.
Still unproven: the feature surface end-to-end on a device — voice notes, calls, groups, stories. Unit tests and an archive do not cover those, and testers will be the first to exercise them.
Muted story authors (ios#33)
Both platforms hide one contact's stories without blocking them. Local on each device: no envelope, no relay call, and the author is never told.
⚠️ Stored in the vault, not shared preferences. Who somebody has muted is a statement about their social graph, and the point of the vault is that such a statement is not readable by anything that reaches the file. iOS puts it in the sealed history snapshot for the same reason.
⚠️ A muted contact's stories are still received and still stored. The filter
runs on the way out to the strip — Vault.visibleStories — and saveStories
runs before it. Dropping them on receipt would make unmuting show an empty strip
until their next post, so muting would quietly mean something other than it says.
⚠️ Your own stories are never hidden, even if your own id reaches the muted set from a restored backup. Hiding somebody's own posts from them reads as the posts having failed to send.
Screenshot notices (§6.27, ios#36)
A disappearing-message timer promises the message goes away; a screenshot breaks that silently. It cannot be prevented on either platform, so it is reported. 🔴 Both platforms refuse to let the absence of a notice mean anything. The device that took the screenshot is the device that reports it, so a modified build, a second phone photographing the screen, or the platform's own recorder produce nothing at all. A notice means one was probably taken; no notice means nothing. Neither platform counts notices — a running total would be read as a measurement, and its zero as "nobody screenshotted", which is exactly the inference §6.27 forbids. ⚠️ The platforms genuinely differ, and the copy says so rather than hiding it. iOS reports a screenshot to the foreground app reliably. Android has no callback at all before API 34, and the one added there does not cover screen recording. So the disclaimer says "you are told when their app can tell", and the Android text adds its own limitation explicitly. Claiming a symmetry that does not exist would be worse than the gap, because somebody would rely on it. ⚠️ Only where a timer is set, on both. Everywhere else this would be a general surveillance feature rather than the narrow one it is. The timer check runs BEFORE the rate-limit check on both, so a suppression window cannot make an untimed conversation start reporting. ⚠️ Last-notice times are in memory on both. Persisting them would store who screenshotted whom, on disk, to enforce a five-second window.
Text and link stories (§6.21, ios#32)
A story may carry no attachment; the caption is then the whole story. Both
platforms encode, decode, store, render and post one.
🔴 The decode sits BEFORE the attachment branch on both. That branch
requires att for kind: "story"; a text story failing it falls through to
the ordinary-message path and appears as a chat bubble in the conversation that
never expires — both of the things §6.6 says a story must not be. Each engine
has a test named for exactly that.
🔴 ref is nullable/optional rather than a sentinel, so nothing can read a
blob id off a story that has no blob. Both platforms therefore need a key for
seen-marks and de-duplication: with no blob id, a text story is named by what
cannot repeat for one author — when it was posted and what it said.
⚠️ Android's stored record omits ref entirely rather than writing an
empty object; a reload would otherwise resurrect a blob that fails to fetch.
expiresAt folds the two cases so no caller has to know which kind it holds.
⚠️ A text story has no blob, so nothing dies at the server's retention purge.
Client-enforced expiry is the whole mechanism rather than a backstop to one,
and both composers say so instead of implying more.
Saving your own story (ios#34)
Both platforms can write a story you posted yourself out to the device gallery
before it expires. Local only; no protocol change.
🔴 Only ever your own, and the rule lives in the engine — Vault.isSaveable
on Android, E2EInbox.isSaveable on iOS — rather than in the button. Saving
somebody else's story keeps a copy of something they were told would disappear,
and a guard living in a view is one refactor away from being lost. Both are
tested from both directions.
⚠️ Neither asks for broad storage access. Android writes through
MediaStore, which needs no runtime grant; iOS asks for .addOnly
authorisation. Requesting read access in order to perform a write would be a
much larger ask than the feature.
⚠️ iOS needs NSPhotoLibraryAddUsageDescription — without it the app is
terminated on first save rather than warned. Android has no equivalent trap.
⚠️ Both messages say the saved copy has left the disappearing model, and where
it went. "Saved" alone would let somebody assume the expiry still covered it.
Story replies (§6.20, ios#30)
A reply to a story is an ordinary direct message to its author carrying
sre.sid. Stories gain no comment thread and no viewer list.
🔴 sre carries the id and nothing else — no caption, no thumbnail, no
blob. This diverges from §6.9's re on purpose: a quoted message may be one
the recipient never had, but a story's author had it by definition, so the only
way they no longer hold it is that their own timer removed it. Sending a copy
back would resurrect it at a moment they did not choose.
🔴 Content.text returns raw bytes when it has nothing to carry, so
storyReplyId had to join that condition. Left out, a reply with no message id
and no quote would go out as plain text and arrive with the reference silently
dropped — on exactly the path a story reply normally takes.
⚠️ The disclosure comes before the first reply, on both platforms.
Replying tells the author you watched, which stories otherwise never reveal.
Neither platform sends anything automatic when a story is merely opened.
Private story archive (ios#54)
Your own stories, kept past their expiry. Local only; no protocol change.
🔴 This keeps something the interface told everybody would disappear, so
the shape is the argument for it being acceptable: off unless switched on,
labelled as what it is rather than as a feature, and only ever your own.
Vault.archive / E2EInbox.archive refuse anything not the author's own — the
callers filter too, but these are the guards that survive a caller being
rewritten. Both are tested from both directions.
⚠️ Archiving happens at the moment expiry is applied, which is the only
moment it can. iOS catches it on restore (a story past its expiry is never
loaded into stories); Android catches it in Session.stories() before
saveStories drops it. Both run repeatedly, so the fold is idempotent —
otherwise one long-expired story would be appended on every pass.
🔴 The archive is not swept by the expiry rule. Everything in it is expired
by definition, so reusing saveStories would empty it on the next write.
Android has a separate record and a test named for exactly that.
⚠️ Android injects the setting into Session as a lambda rather than reading
preferences in the engine layer, which has no Android dependency. An absent
value reads as OFF on both platforms.
Multi-item stories (§6.23, ios#53)
Several pictures as one sequence. Each item is an ordinary story envelope
carrying a set that names the sequence, its position and its size.
🔴 One envelope per item, not one carrying an array. The array is the
obvious encoding and degrades badly: a client predating §6.23 requires a single
att, fails that guard, and renders the whole set as a message in the
conversation. Separate envelopes degrade to what they actually are — several
stories from one person, in order — which every existing build already draws.
🔴 Expiry is per set, and the earliest stamp wins. Items are required to
carry the same exp, but a sender can write different ones; if the latest won,
the difference would keep part of a sequence alive after the rest had gone. That
decay is confusing to look at and a disclosure — the gaps reveal the order the
author added things. Both engines have setExpiry and a test for it. A zero
means "never" and is skipped rather than read as "expires at the epoch", which
would kill the whole set.
⚠️ Grouping renders what arrived. n is the sender's claim and any item can
fail to arrive, so a set is never held back or shown as incomplete. Stories with
no set are keyed so two of them cannot collide into one group.
Story reactions (§6.22, ios#52)
One tap, sealed to the author like a story reply.
🔴 Decoded before §6.9's reaction path on both platforms. That path requires
re; a story reaction carries sre instead. A story is not in the conversation
and has no mid there, so one carrying re would fold onto whatever message
happened to share that id — or onto nothing. Falling through would leave it
unhandled and drawn as an empty line in the thread. Both engines test it in both
directions, including that an ordinary thread reaction is untouched.
⚠️ Its own disclosure and its own stored key on both — reactDisclosureSeen,
not the reply one. A reaction discloses exactly what a reply discloses; what
differs is deliberation. A reply is typed; a reaction is one tap on something
already filling the screen, so an account told about replies has been warned
about the considered case and not the careless one.
⚠️ Neither platform puts the control on a gesture that advances or dismisses a
story. An acknowledgement delivered by a mis-tap is a disclosure the person did
not make.
Stories posted to a group (§6.24, ios#55)
An ordinary story envelope carrying gid, fanned out to the members and
rendered in the story surface.
🔴 The group's roster is the audience; the sender's story audience does NOT
apply. Two different lists making two different statements — who may see this
account's stories, and who is in a conversation — and they will disagree. The
roster wins: a group story that silently dropped members would be a group
message part of the group cannot see. Both platforms expose groupStoryReach,
which returns the overlap rather than a warning — who is excluded by the
story audience, and who is not a contact at all, counted separately, since a
non-contact was never on that list.
🔴 The story branch runs BEFORE group routing on both platforms. Falling
through would render a story as a message in the group's conversation: a story
that is a message, and one that never expires out of the thread.
🔴 Android adopts the group label only from an actual member. Its roster
check guards group messages and runs after the story branch, so without this a
sender could attach the id of a group they are not in and have their story shown
as having come from it. The label is dropped to null rather than the story
refused — the story is legitimately theirs; only the claim about where it was
posted is unverified.
⚠️ exp is the ordinary story lifetime on both. Group membership does not
extend it.
Report or block from a story (§6.25, ios#56)
Blocking existed in a conversation and nowhere near a story — the surface a stranger is most likely to reach somebody through. Reporting did not exist at all, on either platform or in the relay. 🔴 A report is the one thing either app sends that the server can read. Everything else is sealed, and the relay cannot open a story, so a report about one is only actionable if the reporter hands over what they saw. Both platforms state that before sending, in those words: what leaves the device, who can read it, and that it cannot be undone. Declining to include a copy is offered on both, and says plainly there may then be nothing to act on. ⚠️ Both send only what they were passed. Neither reaches into the thread for surrounding context — §6.25 forbids including anything the reporter did not choose to include, and a helpful "we also attached the conversation" would be exactly the wrong kind of help. ⚠️ Blocking and reporting are offered together and never merged, on both. Blocking is the reporter's own decision and takes effect now; a report is a request to somebody else and nothing may come of it. A combined control would make one of the two invisible. ⚠️ The reasons are enumerated to match the relay, with a test on each platform asserting the lists are equal — a reason the relay rejects is a report somebody believed they had filed. CSAM is its own reason on both rather than folded into abuse: it carries a different obligation, and an operator cannot triage what nobody can name.
Sealed-to-unsealed fallback (§14.5, ios#16)
Sealing hides which account sent a message from the relay. When the peer's
delivery key or capability is missing, the send still goes — end-to-end
encrypted as always — but unsealed, and the relay learns the sender. Both
platforms now count every outcome and surface the share; both offer refusing
rather than degrading, off by default.
🔴 The copy distinguishes sender from content on both, with tests asserting
it. Somebody who reads "sealed" as "encrypted" makes the wrong decision in
both directions — relaxed when it is off, and alarmed when it degrades on a
message the server could never read anyway.
⚠️ Aggregate counts only. Per-contact counts would be more useful and would
also build a record of who this account talks to and how often — the precise
thing sealing exists to keep off a server, kept instead on the device.
⚠️ Zero sends reports as "nothing sent yet", never a reassuring 0%.
⚠️ Refusing costs nothing that was already spent. On both platforms the
gate sits where sealed is false exactly when no capability was taken, so
refusing cannot burn a token per attempt and drain the contact's batch.
⚠️ Android injects the policy and the counter into Conversations/Session as
lambdas — those modules have no Android dependency — and wires them in ONE
helper, because two sign-in paths building a session and only one applying the
policy is how a setting silently stops working on half the app.