Commit Graph
47 Commits
Author SHA1 Message Date
Paul HittandClaude Opus 4.8 4441400cd2 Actually let you attach a live stream to a story
Same gap as iOS: §6.13 shipped the wire format, the model, and the viewer's
consent gate, with no way to enter a URL. Adds the field to the composer, with
the disclosure said when attaching rather than only when watching.

⚠️ Post is disabled for a URL that could not be disclosed — a destination with
no host cannot be named, and a viewer cannot consent to one they cannot be
shown.

⚠️ The poster's own copy carries the stream too, so the story does not look
different to the person who sent it than to everyone who receives it.

engine 177, client 96, app 46.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-29 14:10:25 -04:00
Paul HittandClaude Opus 4.8 dc1be35816 Link previews the recipient never fetches (§6.12)
🔴 **The obvious implementation is the one that must not be built.** Having each
recipient fetch the URL to draw a card tells the site the reader's IP address,
that they received a link, and roughly when they opened it — once per member on
a group message. A messenger that hides the message and then has every reader
announce its contents to a third party has given away what it was protecting.

So the SENDER fetches, and the preview travels inside the ciphertext. The
receiver renders from those bytes and contacts nobody.

⚠️ Sender-side is a smaller leak, not no leak: the site learns somebody is about
to share that URL, from this address. The setting exists for that, and the copy
says who learns what rather than implying it is free.

🔴 **The host is shown separately and derived from the URL**, because title and
description come from a page the sender did not write — a card claiming one
destination while the link points at another is a phishing primitive. Both
fields are bounded on the way IN as well as line-limited at render, so the cap
does not depend on a future renderer remembering one.

⚠️ `Content.text` still returns the raw body byte-for-byte when there is no
preview, so an ordinary message is unchanged on the wire and older clients see
exactly what they saw before.

⚠️ The fetch is short-timeout and best-effort, and runs on the IO context. A
preview is a decoration and must never be able to delay a send — every failure
path ends as a message with a plain URL in it.

engine 168, client 96, app 40.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-29 12:45:09 -04:00
Paul HittandClaude Opus 4.8 db7d05bd98 Say "not available in your country" instead of "relay returned 451"
The edge geo-gate serves US, PE and BO for the relay and accounts hosts, and
answers 451 for anywhere else — before the request reaches the relay. Nothing in
either client knew what 451 meant, so it fell through to the generic branch.

⚠️ **The download site is deliberately not gated**, which makes this worse than
a bad error string. Someone outside those countries can read the page, install
the app, choose a password, tap sign up, and be told "relay returned 451".
Nothing in that mentions their country, and it is not a failure they can retry
past, so the only sensible reading is that the app is broken.

451 is the right status — this is a legal/policy refusal, not a 403 — so the
only thing missing was somebody translating it.

client 96.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-29 11:39:37 -04:00
Paul HittandClaude Opus 4.8 f9f063a211 Disappearing messages, symmetric and from send time (§6.11)
The relay has had per-conversation lifetimes since the port and **no client
could set one** — its own comment says so. For E2E conversations the server
timer would not have helped anyway: it expires rows in the legacy plaintext
table, not the envelopes these apps actually exchange. So this is client-side,
which is also the only place it can be honest.

**Symmetric.** Either party sets the timer; the other is told inside the ratchet
and adopts it. A timer only the setter honoured would be worse than none — they
would believe their words were gone from a phone still holding them.

**Inside the ratchet**, so the relay never learns that a conversation is timed,
let alone for how long. It rides as ordinary control traffic carrying the `ctl`
flag from §6.10, which is what makes it safe to add at all: without that, this
envelope would surface in every older install as an "[unsupported attachment]"
bubble.

**Expiry runs on read**, in `Vault.history`. A sweep on a timer leaves expired
messages on disk between runs, and a disappearing message still sitting in the
vault is a claim rather than a feature. Reading is the one path every caller
shares, so nothing can see — or keep — an expired message.

⚠️ **Ages come from this device's own timestamp**, not one the peer supplies.
"From send time" in practice means when this device sent or received it, which
differs by seconds and cannot be manipulated: a peer who chose the clock could
backdate a message so it vanished from your phone immediately, or forward-date
one so it never expired.

⚠️ **A message with no timestamp is kept.** Those predate the field, and an
unknown age is not evidence of an old one — deleting somebody's history on a
guess cannot be undone.

The panel sits on the thread rather than in a menu, because "fewer taps to turn
it on" and "clearer per-conversation state" are the same problem: a timer nobody
can see is one nobody trusts. Presets only — arbitrary durations are the ones
nobody can reason about later.

engine 155, client 94, app 32.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-29 11:23:04 -04:00
Paul HittandClaude Opus 4.8 cc8f4ca1d0 Show the presence the relay stored, not the one we asked for
`setPresence` did `it.copy(presence = status)` on success — the value it had
requested. The relay answered 200 for statuses it did not recognise and stored
nothing, and `busy` and `offline` were both in that set, so tapping either lit
the chip and changed nothing. Someone who chose "offline" stayed visible to
every contact with no way to find out.

The relay is fixed too, but a client that reports its own request back to itself
is wrong regardless of how the server behaves — so `setStatus` now returns what
the relay says the status is, and the screen renders that.

⚠️ The reply is not always the word sent: `offline` is stored as `invisible`,
the same choice under two names, so it is mapped back to this screen's
vocabulary or no chip would appear selected right after a successful change.

`PRESENCE_CHOICES` moves to the companion object so the chips and the test read
one list. It is a contract with another repository that no compiler checks, and
the test says so: every entry must be a value the relay's `ChosenStatus`
accepts.

engine 141, client 90, app 32 — all green.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-29 11:00:06 -04:00
Paul HittandClaude Opus 4.8 076e85d756 Actually send the key-log head we gossip about (§19.4)
`Trust.headPayload` built the gossip envelope and nothing called it. The
receiving half was fully wired — `consumeControl` handles `kt_head`, compares
against our pin, requests a consistency proof and sets `forkDetected` — so
every part of transparency reported working while the mechanism was inert.

That is the failure mode that looks like success. §19.4 detects a forked relay
only when two clients COMPARE heads, and a client that never offers one is a
client no fork can be detected against. Each side independently confirmed the
relay was consistent *with itself*, which is exactly what a relay serving two
self-consistent branches wants. Only the JS reference sent it, so gossip
worked web→app and in no other direction; iOS had the identical dead function
and is fixed in the same pass.

Sends the head once per contact per session as a second prelude alongside the
delivery key, in memory rather than in the vault to match the JS reference: a
device that pins a new head after a restart has to be able to mention it.
Marked before the send, like the delivery-key prelude and for the reason
documented there — a repeat costs one envelope, a crash between sending and
marking repeats it for ever.

GossipHeadSentTest drives the real send path against MockWebServer and asserts
the head goes, that it rides the ratchet rather than the envelope, and that it
is not attached to every message. Verified it fails when the wiring is removed
— three of its four tests go red — because a test written after the fact
otherwise proves only that it compiles.

⚠️ The "not posted in the clear" assertion initially passed against an EMPTY
list: the request-path filter was wrong, and a loop over nothing satisfies
every claim inside it. It now asserts the count first.

engine 141, client 90, app 28 — all green.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-29 09:59:46 -04:00
Paul HittandClaude Opus 4.8 251a9f9c4a Multi-device fan-out: merge the directory with fetched bundles, never choose
listDevices returns identity-only stubs — enough for a device we already
have a session with, useless for one we do not, because initiate()
verifies the signed prekey's signature and a stub carries empty bytes.
Choosing between the two lists meant that whenever ANY device already had
a session, every device got a stub, so a device still needing one could
drop out of the fan-out with no partial-delivery warning (the other
device succeeded, so  was non-empty).

The rule is union: full bundle where the key route returned one, stub
otherwise. Found while verifying a two-device pair by hand; the live
suite's 'a message reaches every device a person has' passes either way,
which is why it needed the hand test to surface.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-29 09:29:55 -04:00
Paul HittandClaude Opus 4.8 130edd7019 Audit LOW: empty offer, attachment id, QR binding, skipped-key order
Same empty-offer and attachment-id rules as iOS. The QR scanner now
binds a scanned code by its fnid rather than the handle even on the home
relay — the fnid certifies itself, a handle is a name the relay maps,
so resolving by handle handed the relay the choice of who you scanned.
And a skipped message key is consumed only after its tag verifies: it
was defused today by the caller discarding the session, but any future
in-memory ratchet cache would have turned it into real message loss.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-29 09:13:25 -04:00
Paul HittandClaude Opus 4.8 b0c5a108b2 Audit M1: verify the signed log head against a pinned issuer key
The engine had no head-signature function at all and Trust.head() threw
the signature away, so a fork was an accusation rather than evidence.
KeyLog.verifyHead now checks the same string the relay signs, the issuer
key is pinned in the vault on first sight, and a head that fails under
the pin raises the standing fork alarm. Four tests pin the string and
the refusals — including a head signed by a different key, which is the
substitution the pin exists to stop.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-29 08:57:44 -04:00
Paul HittandClaude Opus 4.8 e435cd710d Audit M5: cap the attachment download at its declared size
Header and read both bounded — contentLength is -1 on a chunked reply,
so trusting it alone would leave the hole open. Same reasoning as iOS:
the size came through the ratchet, so the relay cannot inflate it.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-29 08:44:25 -04:00
Paul HittandClaude Opus 4.8 4b4126707f Audit C1+C2: gate inbound sessions on the pin, and bind device to user
C1 (Android-only, critical): building a session from a prekey envelope
accepted whatever identity key it offered — no pin check, where iOS has
always had one. Anyone could hand us a handshake with their own key
while claiming to be a pinned contact, and every later message from that
session rendered as that contact. The same gate the send path uses now
runs on receive.

C2 (both platforms): a device binds first-use-wins to its user, the
claim is checked against that binding on every decrypt, and control
traffic (delivery key, avatar) is refused from an unproven sender — a
poisoned delivery key forces the next send UNSEALED and deanonymizes it.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-29 08:32:49 -04:00
Paul HittandClaude Opus 4.8 68329bcf0f S4: transparency that acts — schedule the check, name the change
Mirror of iOS: the poll loop runs a throttled, best-effort key-log
consistency sweep so a fork between bundle fetches is caught on a live
conversation; and KeyChangeDescription turns a log entry into a named,
dated sentence for the changed-keys warning. Both pure pieces are
unit-tested.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-29 08:01:33 -04:00
Paul HittandClaude Opus 4.8 62356139dc P1: the contact list can live only on your devices
Session.roster() reads the vault once the list is off-server, mirrors
the relay's copy into the vault while one exists, and falls back to the
sealed copy when the network fails. The roster rides the history backup.
Settings gains the one-way door with the costs stated where the button
is: presence goes dark, and a new device restores contacts from the
encrypted backup rather than the server.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-29 06:33:22 -04:00
Paul HittandClaude Opus 4.8 2a5970309e Badges, video stories, and parental controls
Launcher badges on the message notification (the service notice
explicitly never badges). Stories accept picked videos — validated
against a 30s/9MB cap rather than transcoded, said honestly when
refused — and play looping in the card via the framework player. The
wire's dur field travels for any attachment that has one.

Parental controls mirror iOS: a parent's PIN guards adding contacts,
stories, and calls; incoming calls answer busy; sign-up gains an
on-device age gate that stores nothing. The server learns nothing.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-28 21:36:43 -04:00
Paul HittandClaude Opus 4.8 f1122777c1 A proxy's 404 is not the relay's answer: un-latch token minting on 401
Same fix as iOS: RelayAuth latched 'no token endpoint' off one 404, and
an outage's proxy-level 404s wedged the client into tokenless requests.
invalidate() now un-latches — the 401 is proof the conclusion was wrong.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-28 18:41:56 -04:00
Paul HittandClaude Fable 5 b6557d6409 Re-tell the delivery key when a told peer writes unsealed
Mirror of the iOS change: the poll path un-marks a toldPeer whose
message arrived unsealed — their copy of our key is gone, and the next
send re-tells it. Same staleness class, and same cure, as the avatar
marker.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-28 17:44:05 -04:00
Paul HittandClaude Fable 5 7885f55849 Registered devices card on Account — list, date, and remove
Same contract as iOS: the relay's roster for this account, oldest
first, the current install marked and not removable from itself (that
is Sign out), removal behind an in-place "Really remove" confirmation
per this screen's house style. RelayClient grows revokeDevice
(DELETE /e2e/devices/{id}); Session surfaces ownDevices()/revokeDevice
and parses the directory's new created_at.

The relay caps accounts at three devices, so this card is the only way
off the cap when registration refuses a fourth.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-28 17:05:12 -04:00
Paul HittandClaude Fable 5 3b6bdb43a3 Group authors, avatars everywhere, QR scan/share, and iOS-parity Messages bar
- Session.Line carries `author` (record always persisted it; the read
  side never surfaced it) — group bubbles now wear the WRITER's name and
  picture instead of the group's initial for every message.
- Story cards use the author's real picture (your own from myAvatar).
- avatarShared marker stamps the peer's device set, not just the blob
  id: a bare marker outlived their reinstall and they saw initials for
  ever. Old markers mismatch once and self-heal with one resend.
- QR: AddressCard embeds ?u=<handle> so a same-relay scan resolves
  through the ordinary username lookup, and the Home + Messages bars
  gain a scanner — WebRTC's own Camera2 capture rendered to a
  SurfaceViewRenderer with each frame's Y plane offered to zxing:core
  (the one new dependency; decode only, no second camera framework).
  parseScannedAddress mirrors iOS ContactCard.decode's refusals.
- Messages screen matches iOS: bare title with scan + add-contact
  actions, New group beside the Groups heading (GroupsSection's own
  label, always drawn now, carries it), New chat beside CHATS with a
  contact picker, and the duplicated GROUPS label is gone.
- Story composer gains a per-story audience: Everyone / Only… /
  All except… chips with a member checklist, seeded from the account
  setting, never written back to it. postStory takes the override.
- AddContactForm accepts a prefill so a scan lands in the field —
  looked up, then added, never auto-added.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-28 16:14:08 -04:00
Paul HittandClaude Opus 4.8 7727cfa432 send path uses the device directory, not the prekey route — every send burned bundle quota and popped OPKs
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-28 15:18:26 -04:00
Paul HittandClaude Opus 4.8 e7a3b60b32 checkpoint: calls/first-contact/stories fixes + Home/Messages redesign (unverified)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-28 14:58:43 -04:00
Paul HittandClaude Opus 5 85d6825fdf Stickers and emoji in the composer (Android), and a written queue
Stickers send, arrive, file into the right thread - group messages under the
group, not scattered across one thread per member - and draw bare. No bubble:
the kit draws none, and a glyph inside a grey rounded rectangle reads as a
broken image. The timestamp and avatar stay, because that is the line saying
who and when.

Two controls, not one, because they are two different things. An emoji goes
INTO the draft and is indistinguishable from any other character once sent -
nothing on the receiving end needs to understand it. A sticker is its own
message kind that is never rendered as text. Behind one button they would imply
they behave the same way. Hence also: the emoji panel stays open on tap, since
picking three in a row should put three characters in the box, while a sticker
sends and closes because it IS the message.

The emoji set is a short curated list, said plainly in the code: a full picker
is search, skin tones, categories and recents - a real feature the system
keyboard already ships. This is what a thumb can reach.

docs/ROADMAP.md now holds the queue, including the security and privacy work.
Written down because this project has already lost a finished feature to a
parked branch. Two items there are real and current: Android spends a one-time
prekey on EVERY message via fetchKeys, silently costing initial forward secrecy
once the pool drains - iOS fixed this and Android has the unused listDevices
sitting next to it - and a passphrase IS the account, with no second factor and
no recovery.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-27 19:04:54 -04:00
Paul HittandClaude Opus 5 80b903e168 A message nobody can receive must not report success
Reported: a message sent from Android while the other end was signed out on
iOS was lost, and a group text vanished the same way.

Envelopes are addressed per device, and signing out deregisters the device.
sendPlaintext looped over an empty bundle list, made no request at all, and
returned Sent(delivered=[], failed={}) - which every caller reads as "it
went". The message was written into the sender's own thread and existed
nowhere else. Group sends call this once per member, so the same path lost
group text.

iOS never had this: transmit throws on an empty device list. The platforms
disagreed about a delivery guarantee for as long as both have existed, and
nothing caught it, because the tests that covered sending had both ends
signed in - and a happy-path test cannot tell a delivery from a no-op, since
both are silent.

Recorded in the failure map rather than thrown, so a group send still reaches
the members who ARE reachable. The banner now says the message was not queued
and has to be sent again, instead of "Delivered to 0 of 1 devices".

SendToNobodyTest pins it; verified failing with the guard removed.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-27 17:54:12 -04:00
Paul HittandClaude Opus 5 c9de1f26b8 Profile pictures, end to end, and the chat bar's second line
🔴 **An avatar is an attachment, not a field on the account.** The
obvious design — upload a JPEG and let the relay serve one per user —
hands the server everybody's face, on a product whose whole claim is
that it cannot see what you send. This rides the same encrypted blob
path as a photo message: the relay stores ciphertext, and the key
travels to each contact inside the ratchet exactly as the delivery key
already does.

⚠️ **The cost, stated on the screen rather than discovered.** It is per
contact. Somebody who has never messaged you cannot see your picture,
and changing it means telling every contact again. Sealed sender
already makes this bargain; a different answer for avatars would mean
two answers to the same question.

The pieces: a new `avatar` control kind, which is parsed WITH its
attachment ref rather than falling through the CONTROL early-return —
otherwise a profile picture arrives in the conversation as though
somebody had sent you their face as a photo. Encrypted at rest in the
vault like everything else, because a face on disk in the clear is the
one thing a stolen phone should not hand over about your contacts.
Sharing is keyed on the blob id, not a boolean: a flag would say "told"
for ever and a new picture would never reach anyone who had the old one.

⚠️ Contacts are told on OPENING a conversation, not when the picture is
chosen. Somebody added afterwards would otherwise never be told, would
see initials for ever, and nothing on any screen would explain why.

⚠️ Partial delivery is reported. "Sent, but 2 of 5 could not be told"
is the truth when two contacts have a changed key, and silence would
let somebody believe it had gone out.

Also: the chat bar gained the kit's second line — a presence dot and a
12sp fact, or a member count for a group, which shows no dot because a
group has many presences and one dot cannot speak for them. And the
reassuring identity states dropped to 12sp grey; they were as loud as
the title bar, which is the wrong weight for "nothing has happened".
The CHANGED state is untouched and stays loud.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-27 15:58:58 -04:00
Paul HittandClaude Opus 5 e46d51430a Android can show an address, and the Account screen looks like the app
Two gaps, one in each direction.

Android could ENCODE an address and had no way to DERIVE one, so it
could not show yours and nobody on another relay could be given it --
the cross-relay work was iOS-only in practice. The engine was missing
`localAccountSalt` and a way to get both sign-in secrets from one
stretch; asking for the account key separately re-runs 650,000 PBKDF2
iterations for a value already in hand. The salt is pinned against the
JavaScript engine, which is normative -- a Kotlin test asserting what
Kotlin computes would prove only that Kotlin is self-consistent, and
the failure to guard against is three engines disagreeing, which shows
up as one person having two addresses depending on which phone they
used.

The address is stored in the vault because it can only be derived at
sign-in: the passphrase exists for that one moment and is never kept,
so a restored session had nothing to recompute from. Caught by the
empty state saying so on the emulator rather than showing a blank.

A QR encoder, written rather than depended on. Android has no encoder
in the platform, and this is one fully specified algorithm for one
fixed job -- turning a short ASCII address into a bitmap. It is
verified by DECODING: thirteen codes, every version from 1 to 10 at
exact capacity, read back by CoreImage's detector, which shares no line
with it. That found the bug that mattered. The symbol was structurally
perfect -- finders, timing, alignment, data placement and mask all
confirmed correct against a reference symbol -- and nothing could read
it, because the fifteen format bits were written least-significant
first. It fails identically at every version with no clue where.

The Account screen was a flat stack of fields, buttons and paragraphs
with dividers between them, so a security setting carried the same
weight as a text box and "Delete account" the same as "Save display
name". Cards now, matching the Contacts screen that already had them,
with the destructive pair on their own.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-27 13:36:58 -04:00
Paul HittandClaude Opus 5 cda64d8c2e A contact who reinstalled could never be messaged again
🔴 **The chat header said "keys unchanged since you met" while every send was
refused with "identity keys changed".** Found by driving two real apps: the
iOS side relaunched with -FNMSGResetState, which is a genuinely new device with
new keys, and Android correctly refused to send to it. Correct — and then
there was no way out.

`Trust.state()` could return UNKNOWN, VERIFIED or PINNED and nothing else.
CHANGED was computed inside `record()` while a send was in flight and thrown
away, because `Vault.Trust` had nowhere to remember it. So:

- the header kept reporting the OLD pinned keys as unchanged,
- the "Accept new keys" button, which only renders for CHANGED, never appeared,
- `acceptIdentityChange()` was unreachable from the UI,
- and the contact stayed unmessageable for ever, with the app insisting
  nothing was wrong.

That is precisely what a tester does on day one: reinstall, and discover their
friend can no longer reach them.

`Vault.Trust` now carries `changed`, `record()` persists the detection without
adopting the offered keys and drops the verified tick (whatever was compared in
person was compared against the old key), `state()` reports it, and accepting
clears it. Keys that match again also clear it, so a transient wrong answer
does not strand somebody behind a banner for ever.

Verified live on the emulator: the banner appears with its full text, Accept
new keys is reachable, and the header returns to "keys unchanged" afterwards.
Four tests in TrustTest; three of them fail against the old `state()`.

---

🔴 **An expired session told the user their passphrase was wrong.** Hit
immediately afterwards: a send failed with "That handle or passphrase isn't
right", ten hours after a successful sign-in, because AccountsClient mapped
EVERY 401 and 403 to BadCredentials. The natural reading is that the password
stopped working or was changed by someone else, and the natural response is to
change a password that was never wrong.

Only `sessions` and `accounts` actually present a passphrase, so only those can
report one as wrong. Everything else now raises SessionExpired, which the app
states as what it is. Two tests cover both directions.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-26 07:09:08 -04:00
Paul HittandClaude Opus 5 b051814a6c Show the relay's sentence, not its JSON
Creating a group with a member who has never signed in put this on screen:

    relay returned 400: {"code":"bad_request","message":"No reachable
    device for user: 30.","data":{"status":400}}

The relay had written a perfectly readable sentence and the app showed the
envelope around it. Found by creating a group on an emulator, not by reading
code.

⚠️ The REFUSAL is correct — requireReachable declines a group whose member has
no device, because there is nothing to encrypt to. Only the presentation was
wrong.

Cause: MessengerApi.send and RelayAccounts already unwrap `message` from the
error body; RelayClient.checked did not. So which client a feature happened to
be built on decided whether its errors were legible, which is not a decision
anyone made. Now all three unwrap.

182 Android unit tests still green.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-25 20:00:45 -04:00
Paul HittandClaude Opus 5 2855711bc5 Android could never find anybody: the relay answers with an array
Adding a contact was impossible on Android. Every lookup reported "No account
called X here" while the relay was returning the account.

RoutesAccount.lookup answers with an ARRAY — empty for a miss, one element for a
hit — deliberately, so a miss and a hit differ only in length and neither timing
nor shape is an oracle. MessengerApi.lookup sent that through send(), which does
JSONObject(text) and throws on an array, and then swallowed the throw with
runCatching { }.getOrNull(). A parse failure and a genuine miss became the same
thing.

Measured against relay.flamenet.io, before and after, in the running app:

    relay:  [{"name":"appreview2demo","id":30,"slug":"appreview2demo"}]
    before: "No account called appreview2demo here."
    after:  the contact card, with Add contact enabled

⚠️ Three layers kept this quiet: the relay was correct, the failure was
swallowed, and a miss and a crash render identically. CrudSurfaceTest asserts
the lookup CONTROL exists — and it does. **A control being present says nothing
about the feature working**, which is the whole reason this was found by driving
the app rather than by reading the suite.

This is the ONLY array-returning route (grepped), so rawText() is deliberately
narrow: everything else keeps send()'s typed error mapping.

Guarded by MessengerApiLookupTest — hit, miss, and a 500 that must not be
mistaken for a miss. **Verified load-bearing**: restoring the old implementation
fails it. 182 Android unit tests, 0 failures.

Also adds FeatureUseTest, which USES voice notes, groups, stories and calls
rather than asserting their buttons exist.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-25 20:00:45 -04:00
Paul Hitt 3ef8de63b9 Merge branch 'test/ios-two-simulator-and-surface' into 'main'
One sign-up helper, because five copies had the same bug

See merge request paulhitt/flamenet-messenger-ios!35
2026-08-25 21:39:35 +00:00
Paul HittandClaude Opus 5 4f15beb160 Retire the pristine session, not the one a failed decrypt mutated
The retained-session fix was necessary and did not work, and a live two-peer
reproduction is what showed it: both second-exchange messages still vanished
with delivered:1, failed:0.

Cause. `DoubleRatchet` is a final class on iOS and `E2ESession` is a class on
Android, so the failed decrypt that PROVES the peer is on another chain mutates
the instance it was handed — skipped keys consumed, chain stepped. Both fixes
then archived that same instance. Storing a part-advanced chain is
indistinguishable from storing nothing: it cannot open what the peer sends. The
vault copy was never handed to a decrypt, so re-read it before retiring it.

Second cause, Android only. Which slot the winner belongs in is not the same
question as which chain opened it. When the retired chain opens an envelope it
has to be written back to the RETIRED slot; promoting it swaps the two and
discards the chain we are sending on. Each branch now writes back deliberately
instead of sharing one `if (session !== existing)`.

Verified against relay1, two peer accounts, no simulators:

    before   p1/p2 poll -> {"messages":[]} / {"messages":[]}
    after    p1/p2 poll -> second-from-Q2 / second-from-Q1

The repro is in PARITY.md and takes about two minutes.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-25 17:12:23 -04:00
Paul HittandClaude Opus 5 999ab2bd26 Keep the chain a re-establishment replaces
When both sides open the same chat before either has processed the other's
prekey — two people tapping a conversation at the same moment — each runs X3DH
and each ends up adopting the other's chain to read what arrived. From then on
the peer sends on the chain being replaced. Overwriting it without a copy does
not lose one message; it makes that direction undecryptable for the rest of the
conversation, silently, because an envelope that will not open is skipped rather
than reported.

**iOS.** `E2EInbox` had the fallback already — `loadArchivedRatchet` is tried
before building from a prekey, and its comment describes exactly this situation.
It was unreachable: `saveArchivedRatchet` appeared once in the file, and that
call only re-saves a ratchet that was already archived. Nothing ever put a live
session there. It does now, immediately before the session it replaces is
overwritten.

**Android was worse, and had no fallback at all.** `Conversations.poll` read

    val session = existingSession(fromDevice) ?: E2ESession.respond(identity, envelope)

which looks like a fallback and is not one: with a stored session present that
was the ONLY thing tried, `decrypt` threw for a peer on another chain, and the
catch swallowed it. `respond` was never reached. Now three chains are tried in
order — the current one, the retired one, then a fresh one built from the prekey
block — and the replaced chain is kept.

⚠️ The watermark still advances on a total failure, deliberately. An envelope
none of the three chains could open will not open next poll either, and holding
the cursor there would wedge the inbox behind one bad message. What made this
lossy was never the watermark; it was that only one chain was ever tried.

`Vault` grows a retired-session slot under its own prefix — deliberately not
`SESSION_PREFIX`, or `knownPeers()` would list every retired chain as a peer —
and `forgetAllSessions` clears it too, since a sign-out that left chain keys
behind would keep exactly what it claims to erase.

Tests, and the one that matters is the storage-level one:

- `VaultTest.a retired session is kept and still opens its chain` — asserts the
  ADOPTED session cannot open the retired chain before asserting the retired one
  can, so it cannot pass by accident. **Verified load-bearing**: neutering
  `saveRetiredSession` fails it, restoring it passes.
- `VaultTest.forgetting sessions forgets the retired ones as well`.
- `E2ESessionTest.simultaneous initiation does not strand the conversation` —
  covers the engine primitives and asserts the SECOND exchange, the one that
  used to die. ⚠️ It holds both sessions in local variables, so it passes with
  or without the storage fix; it is not evidence for it.

111 engine tests, 0 failures. Both platforms compile.

⚠️ This is a real correctness defect and is fixed on its merits. Its
relationship to the one-way loss seen between two simulators is NOT established
— that symptom is the first message, and both first messages open fine either
way. Do not close that investigation on this commit.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-25 16:53:19 -04:00
Paul HittandClaude Opus 5 b4aadda162 Android: voice calls, peer to peer by default
The one third-party library in this app, and unavoidable: the alternative to
`io.github.webrtc-sdk:android` is hand-rolling ICE, DTLS-SRTP and an audio
pipeline. Worth naming rather than absorbing quietly, because everything else
here is deliberately auditable and this is a large native blob that is not.

🔴 **Peer to peer by default.** ICE tries a direct path first — same network,
then each side's address as seen through NAT — and only falls back to relaying
through TURN when both ends sit behind NAT that refuses one. `iceTransportsType`
is ALL rather than RELAY: forcing every call through the server is the opposite
of the default chosen here.

**Signalling rides the ratchet, not the relay.** The offer and answer are
ordinary content envelopes, so the SDP — codecs, and every candidate address —
is end-to-end encrypted like any other message. A relay that could read
signalling would learn both parties' addresses even on a call it never carries.

⚠️ **A direct call shows the other person your IP address.** That is what makes
it direct, and it is not something to find out afterwards. Explained before the
FIRST call, and it waits for an answer — once, not every time, because a prompt
people see repeatedly is one they stop reading. The acknowledgement lives in
ordinary preferences rather than the vault: it is not a secret, and storing it
encrypted would re-show the warning on every sign-out, which is how a one-time
prompt becomes one people click past.

⚠️ **No TURN server is deployed** — `FN_TURN_SECRET` and `FN_TURN_HOST` are
unset, so `/e2e/turn` answers 503. Handled rather than hidden: STUN alone still
connects through most NATs, and the banner says plainly that this server has no
relay so the call connects only if a direct path exists. "Calling did not
connect", with no reason, is the kind of failure people blame on the app for
ever.

Trickle ICE is off. Candidates are gathered before the offer is sent, so
signalling is one encrypted envelope each way rather than a stream of them —
a second or two slower to connect, and far simpler over a channel that is
polled rather than pushed.

⚠️ The microphone is held by the audio source, not the peer connection.
Closing one without disposing the other leaves the mic live with no call
attached, which is the worst failure this particular feature has available.

⚠️ **WebRTC's native libraries dominate the APK**: ~41 MB across four ABIs, of
which x86 and x86_64 (~24 MB) exist only for emulators. Release is restricted
to arm64-v8a and armeabi-v7a — 102 MB debug becomes a 22 MB release — while
debug keeps all four so it still runs on an emulator. Restricted rather than
split per-ABI on purpose: this app is handed to testers as one file, and
per-ABI outputs turn "send them the APK" into "send them the right APK".

A second offer while busy is declined rather than dropped, so the caller hears
something. Group calls are deliberately absent: different key handling, and an
enabled-looking button that cannot work is worse than none.

Tested: 108 engine, 67 client, none failing; debug and release APKs both build.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-25 15:13:54 -04:00
Paul HittandClaude Opus 5 c1284aab5f Android: member lookup, and the group gaps
**Member lookup.** `MessengerApi.lookup` already existed and nothing called it.
Adding a contact now takes two steps: resolve the handle, see who it is, then
add — and the add button stays disabled until the lookup succeeds.

⚠️ One step is worse than it looks. Adding straight from a typed string means a
typo silently becomes a contact who is a stranger, and the first thing sent to
them is a message meant for somebody else. Seeing a display name first is what
catches that.

⚠️ A miss says "no account called that here" and nothing more. The relay
answers identically for an account that does not exist and one that has not
enrolled — deliberately, so it cannot be used to enumerate accounts — and this
client must not invent a distinction the relay refused to make. The result also
says plainly that it only proves the handle exists, and that identity is
checked by comparing safety numbers once there is a conversation.

This gate broke five existing instrumented call sites, which is the point of
having them: each now looks up before confirming, the way a person does.

**Group images.** Sealed and uploaded ONCE, then one envelope per member —
same reasoning as a story. Uploading per member would multiply the bytes by the
group size and hand the relay a set of blobs it could correlate.

🔴 The composer's photo button called `sendImage(chat.peerId!!, …)` regardless
of thread. In a group `peerId` is null, so sending a photo to a group did not
send to the wrong place — it crashed. Now routed on whether the thread is a
group.

**Group membership** is editable after creation; `updateGroupMembers` existed
with no way to reach it. The copy states what membership actually does: adding
someone lets them read what is sent from now on, removing them stops future
messages, and neither is retroactive. A group cannot be un-read, and a UI
implying otherwise would be the dangerous kind of wrong.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-25 15:02:00 -04:00
Paul HittandClaude Opus 5 acee4597d5 Android: stories
An image sealed and uploaded ONCE, then one ordinary story envelope down each
contact's existing ratchet. Uploading per recipient would multiply the bytes by
the size of the contact list for nothing, and would hand the relay a set of
distinct blobs it could correlate by size and timing.

⚠️ **There is no story feed on the relay, and there should not be.** A
server-side story needs the relay to know who may read it — which means giving
it your contact list for a feature that works without one. The cost is that
posting is a fan-out and partial delivery is normal: a contact with no
registered device cannot receive anything, story or not, so the count is
reported rather than the post failing.

⚠️ **A story bypasses the thread entirely.** It belongs to the strip, and
filing it as a message would drop every story somebody posted into a
conversation they did not have. One that arrives already expired — posted while
this device was offline — is dropped rather than shown late.

⚠️ **Expired stories are deleted on WRITE, not filtered on read.** Filtering on
read leaves a store that grows for ever and still holds every image anybody
posted, which is the opposite of what an expiring story promises. The bytes
actually leave the device.

🔴 **Expiry is a promise, not a guarantee, and the empty-state copy says so.**
This client deletes the bytes when the clock runs out because it chooses to.
Nothing stops a recipient's client keeping them. A UI implying otherwise would
tell people a story is safe to post when it is not, which is worse than not
having the feature.

Unseen is marked rather than styled away — a strip where read and unread look
alike is a strip nobody returns to. Stories are read back on every poll rather
than only when a thread was touched, because a story files itself outside the
thread map and would otherwise not appear until something else arrived.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-25 14:58:39 -04:00
Paul HittandClaude Opus 5 a213ad8d5d Android: sealed sender, so the relay stops learning who talks to whom
Key transparency stopped the relay substituting keys. It did nothing about the
relay watching who writes to whom, which is the metadata most people actually
leak. §14 moves the sender's identity inside the ciphertext: the relay learns
who a message is for and nothing about who it is from.

Verified against relay1 rather than asserted. A sealed submission is accepted
unauthenticated, the stored row comes back with `from_user = 0` — the relay
saying it does not know — and the recipient still reads the message with the
sender recovered from inside the seal.

Cross-engine verified in BOTH directions against the normative web engine, and
that mattered: the seal is asymmetric in practice, since one side derives from
an ephemeral it generated and the other from one it was handed, so a byte-order
or AAD mistake can easily break only one direction and a single-direction test
picks the half that works. The interop harness gained `seal` and `open_sealed`
ops for it; 43 assertions, none failing.

🔴 **The seal is confidentiality, never authentication.** The recipient's
`IK_dh` is published to the world, so anyone can produce a well-formed seal
claiming to be from anybody. The claimed sender picks a session and nothing
else; the ratchet opening it is what makes it a fact, and the identity pin is
what refuses an impostor. There is a test that forges a sender deliberately, so
that if somebody later renames these fields into something confident the reason
they are claims is still written down and still executing.

⚠️ **The first message to a new contact cannot be sealed.** Sealing needs the
recipient's delivery key and that key travels inside an E2E message, so a prior
exchange is required. `Sent.sealed` reports which happened rather than leaving
the UI free to imply anonymity that was not achieved — a silent fall back to an
unsealed send is exactly what §14.5 warns about.

⚠️ **Rotation is blunt, and the copy says so.** There is no sender to block, so
the only lever is replacing the delivery key, which cuts off every contact
until the next time they are written to. Reachable from Account, asserted by
`CrudSurfaceTest`, and live-tested: a submission presenting a retired key is
refused by the relay.

The relay stores only `SHA-256(key)`. The key itself never passes through the
relay from its owner, which is the only reason an unauthenticated sealed
submission can be authorised without naming who is submitting.

Tested: 108 engine, 67 client, 43 interop, none failing, live suites enabled.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-25 14:31:07 -04:00
Paul HittandClaude Opus 5 cfeefa0616 Contacts carry the peer's address, so an honest key verifies
The relay files a key-log leaf under an account's fnid once it has one, and
under `local:<audience>/<user_id>` before that. The subject is inside the
hashed bytes, so a verifier that does not know the address cannot recompute the
leaf — and enforcement refused honest keys from any account that had claimed an
identity. A false positive on a real conversation is how a security setting
gets switched off and left off, so this is the half that decides whether the
feature is usable at all.

No relay change was needed. `GET /e2e/account/identity/{handle}` already
resolves a handle to an address, unauthenticated, and the buddy list already
carries the handle. The contact record now learns the address once and pins it
beside the identity keys, and `enforceKeyLog` recomputes against the pinned one
by default.

⚠️ **Pinned, not looked up per check**, and that is the entire point. Reading it
fresh each time would let a relay that wants to substitute a key simply also
change the name it files that key under, and every verification would agree
with the new answer. Recomputing against the address this contact has always
had is what makes the check about a person rather than about whatever the relay
says today.

First contact is still trust-on-first-use. Taking the relay's word once is not
a check; what it buys is that every later answer has to match it, and the
safety number is what covers the first sighting.

🔴 A CHANGED address is an identity change, for a stronger reason than a
changed key: an fnid is derived from the account key, so a new address is not a
new device — it is a different account key, and therefore a different person.
Accepting a change re-resolves rather than keeping the old address, because if
the address is what changed, keeping it would leave every later check
recomputing against a name the account no longer publishes under, and honest
keys would stay refused for ever.

⚠️ An unreachable relay pins NOTHING rather than pinning "no address".
`rememberIdentity` does nothing once an address is pinned, so a wrong answer
would be permanent — and the next successful lookup would then read as the
address changing, which is the alarm, for a network blip.

Proven against relay1 in three states, because only all three make it legible:
refused with nothing pinned, accepted once the contact carries the right
address, and refused again with a wrong one — so what makes it pass is the
address being right, not the check having been loosened. A changed address is
asserted to come back CHANGED against the real relay too.

Tested: 100 engine, 65 client, none failing, live suites enabled.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-25 14:19:01 -04:00
Paul HittandClaude Opus 5 6a6bcc9d08 §19 against relay1, and the false positive it found
The enforcement landed last change was unit-tested against a MockWebServer
carrying responses this repository wrote — which proves the verifier agrees
with our idea of the relay, not with the relay. That distinction has already
cost this protocol three silent wire-shape bugs, every one invisible to a fake.

`LiveKeyLogTest` runs it against relay1's real log, opt-in via `FN_LIVE_FLEET`.
Six cases, all passing: a key the relay genuinely published verifies; a
substituted key is refused; a second check reconciles a pinned head with a
grown tree using proofs the relay generated; a root we never saw at our pinned
size is a fork; and the send path refuses on a bad pin while NOT refusing an
honestly published key with enforcement on.

**And it found a false positive on honest keys.**

An account that has claimed an fnid is logged under it, and under
`local:<audience>/<user_id>` before that. The subject is inside the hashed
bytes, so a verifier that does not know the fnid cannot recompute the leaf. The
key was published perfectly well; the check cannot see it. The test pins the
behaviour both ways — refused without the fnid, verifying with it — so this is
a fact in the suite rather than a comment somebody may or may not read.

This is the worst shape a check like this can fail in. Refusing real
conversations is how a security setting gets switched off and left off.

Nothing in the relay's contact or device routes returns a peer's fnid, so the
client cannot learn one today and this is not fixable here. What is fixed:

  - `KeyNotLoggedException.hadEntries` separates "this device has publications,
    none of which match" from "nothing was ever logged for this device". Both
    still refuse — refusing is the safe direction — but they no longer produce
    the same sentence, and only the second is the shape a substitution takes.
  - `enforceKeyLog`'s `fnid` parameter now documents that it is REQUIRED for any
    account that has claimed one, rather than reading like an optional extra.
  - `RelayClient.claimAccountIdentity` exists, because the test needed to claim
    an identity to prove any of this and Android had no way to.

The real fix is for contact records to carry the peer's fnid, which is stronger
than the current check anyway: it verifies the key was logged under *that
person*, rather than under whatever subject the relay chose to file it against.

Tested: 100 engine, 58 client, none failing, live suites enabled.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-25 14:11:11 -04:00
Paul HittandClaude Opus 5 0330a7b84a Android: refuse a key we have reason to distrust
Android had the transparency log's verifier and nothing that called it. The
parity table listed trust state, verification, identity-change acceptance, and
key-log enforcement as absent, and they were — so the relay could hand out a
key it minted, the conversation would encrypt to it, and every byte on the wire
would be correctly encrypted to the wrong person. A log nothing checks records
the substitution faithfully and is never read.

Two independent checks, because neither is sufficient alone.

**Pinning, always on.** Every identity key a peer offers is compared against
what was pinned on first contact; a send to a changed identity is refused until
a person accepts it. The comparison is "every offered key is already pinned",
not "any" — a relay adding one key of its own ALONGSIDE the real ones is the
attack, and the fact that all the genuine devices still work is exactly what
makes it invisible. There is a test for that case specifically.

**The log, opt-in.** `require-key-log` on the Account screen makes a send
demand that the relay prove the recipient's key appears in the log it
publishes. Off by default for the same reason the web engine's is: a relay
predating the log has none, and refusing every peer on those deployments is a
worse failure than the one being prevented.

`KeyLog.verifyConsistency` did not exist in the Kotlin engine. Inclusion alone
is worth very little — a relay that rewrites history reissues perfectly valid
inclusion proofs against its new tree, honest proofs about a dishonest log.
Consistency against a head this device already pinned is the one thing it
cannot produce. Ported from `engine/src/keylog.js`, which is normative, rather
than re-derived: a re-derivation that accepts too much passes every honest test
and fails only against an attacker.

Head gossip rides along with messages and compares a peer's view against ours,
which is what turns a per-device check into a detectable fork — alone, each
client only knows the relay was consistent with itself.

Tested, 100 engine / 52 client, none failing. Consistency is checked over EVERY
pair of prefix sizes in the published vectors, because the traversal has a
special case when the old size is a power of two: an implementation that gets
that wrong still passes 3 -> 5 and fails 2 -> 5. The proof builder the test
uses is trustworthy because the tree it builds is the one whose roots already
matched the published vectors at every size.

The refusals are what carry the weight, so each has its own test: a head going
backwards, two roots at one size, a tampered proof node, a served key absent
from the log, an inclusion proof for somebody else's leaf, and a rewritten log
that cannot be reconciled with a pinned root. A trust check that accepts
everything passes every happy-path test ever written.

Reachable from the UI, per the standing rule. The thread shows identity state
and the safety number; the changed state offers accept and nothing else,
because an "ignore" affordance would be a way to silence the one signal in this
product that means interception. `CrudSurfaceTest` asserts the controls exist.

⚠️ Not yet exercised against a live relay — the tests drive a real HTTP server
with hand-built responses. Implemented and unit-tested, not proven in the
field. ⚠️ Sealed sender is still absent, so the relay still learns who talks to
whom; these protect different things.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-25 13:48:44 -04:00
Paul Hitt ff975bf36d Trust the relay you typed, pin the relays that are ours
Correcting a rule I got wrong earlier today. I had the client accept a named
account service only if it was on a pinned list containing exactly
accounts.flamenet.io — which is safe and breaks the case the server already
supports: a self-hoster running Messenger and Files together, with their own
account service holding the one account across both. The file server has taken
ENCLAVE_ACCOUNTS_URL for exactly that since it shipped, and main's relay makes
FN_ACCOUNTS_URL configurable for the same reason. A client refusing the answer
would make "run both" mean "run them with two separate logins".

The rule is asymmetric, and the asymmetry is the point:

  - For flamenet.io and its aliases the account service is PINNED in the client
    and whatever those relays advertise is ignored. Compromising one of ours
    must not let it redirect its users' passphrase-derived secrets.
  - Every other relay is believed. The user typed that hostname themselves; a
    server they chose naming its own account service is a choice they already
    made, and it cannot redirect anybody else's users.

Two tests, one for each half: a pinned relay advertising an attacker's service
still authenticates against ours, and a self-hosted relay may name its own.
2026-08-24 15:39:29 -04:00
Paul Hitt ec03f469c7 Three clean rounds, and the rate limit that shapes them
Item 4. Three consecutive rounds of the Android on-device suite (18 tests each)
and three of the iOS sign-in suite (7 each), all green, against a real relay.
`Scripts/rounds.sh N` runs every layer that can run on a given machine and
prints one line per layer per round -- because "three clean rounds" should be a
command, not a ritual somebody performs from memory and reports on.

⚠️ **A skipped layer prints SKIP, never a pass.** A round that silently did
nothing looks exactly like a round that worked; that is how a suite stops
meaning anything.

The shared-account rounds needed rethinking rather than retrying. The account
service allows **three registrations per address per hour**, deliberately --
forty sign-in attempts is a person with a password manager and a bad afternoon,
forty accounts is a flood. Three sign-UPS per shape consumes an hour's budget
for one shape and fails the next, so a test written that way measures the rate
limiter rather than the product.

So sign-up is proven once per shape and the repeatable part is what a person
actually repeats: sign in, register a device, be reachable -- three rounds,
asserting every round lands on the SAME relay account. The relay keys on the
product-scoped pseudonym rather than the handle, and if it keyed on the handle
each round would quietly make a new account and nobody would notice until
messages stopped arriving.

Fresh-registration rounds stay on the local shape, which has no such limit
because a self-hosted relay is not a shared service.

⚠️ The backoff no longer pretends it can outwait an hour. It fails with the
actual constraint spelled out, because a correct defence dressed up as a flaky
test is worse than either.
2026-08-24 06:20:32 -04:00
Paul Hitt ca626b3368 Public pages deployed, and one credential across two products
Item 7: the comparison, landing and donation pages were written on a branch and
never deployed, so the live site described a product that stopped being accurate
several changes ago. Cherry-picked and deployed; the comparison page now says
relays federate, that an address is derived rather than issued, and why
federating is a trade rather than a win.

Donation flow verified end to end against production keys: out-of-range amounts
are refused before Stripe is contacted at all, and a valid amount creates a real
Checkout Session and redirects to it. No payment was made -- an unpaid session
expires on its own. ⚠️ I could NOT verify with test keys: there is no Stripe
test key on the box, and inventing one proves nothing.

Item 9, which is a narrower claim than it looks and worth testing exactly:
**hosting only Messenger leaves nothing missing.** Proven three ways -- a local
relay names no account service at all, runs a full sign-up and sign-in cycle
with nothing else involved, and never probes for Files.

And when the shared service IS used, one handle and passphrase signs in to both
Messenger and Files. The two sessions carry DIFFERENT pseudonyms, which is the
point rather than a detail: same-pseudonym would let the two services correlate
their users, which is exactly what a shared account service must not enable. A
Files-scoped token is also refused by the Messenger relay -- the product scope
is a boundary, not a label.

⚠️ The shared-account tests now back off and retry on the account service's rate
limit, because a dozen registrations in a burst is something any sane service
should refuse. They still fail if it never clears: a rate limit that does not
lift is a real problem, and skipping on it would hide one.
2026-08-24 05:40:01 -04:00
Paul HittandClaude Opus 5 9ced7dc3f0 All three deployment shapes, and the one that was unreachable
"Self-hosted with shared identity" could not work. Both clients decided where
accounts lived from a hardcoded list of relay hostnames, and a stranger's relay
is never on that list -- so somebody self-hosting could have the shared FlameNet
account service configured on their relay and the app would still authenticate
against the relay itself. Mode 2 existed on the server and nowhere else.

The relay already published the answer at `/.well-known/flamenet/relay`:
`accounts: shared|local` and the service URL. Nothing read it.

Now the client asks, and then checks the answer against a pinned list of account
SERVICES rather than of relays. That keeps the property the hostname list was
protecting -- an operator cannot point their users' passphrase-derived secrets
at a host they control, because a service the client does not already trust is
treated as local -- while letting any relay adopt the shared service. Unknown or
unreachable descriptor also means local, which is the safe direction: the
passphrase goes only to the server the user typed in.

relay2 is now configured as that third shape, so all three exist to test:
managed (relay.flamenet.io), self-hosted shared (relay2), self-hosted local
(relay1, relay3).

`LiveShapesTest` covers sign-up three rounds per shape, a conversation per
shape, that each relay reports what it actually is, and that a relay naming an
untrusted account service is refused. Fresh handles every round, so rounds are
repeatable by construction rather than by cleanup.

⚠️ Two things worth keeping:

Skips are announced. `return` from an unmet precondition makes a test that did
nothing report PASSED -- I had four of those reporting green before switching to
`assumeTrue`, which is the same silent-skip trap I had already criticised in the
Swift interop harness. A suite of silent skips is indistinguishable from a suite
that works.

The handle travels beside the shared-session token, never inside it. The account
service will not put a handle in a token, so a relay cannot correlate its users
with another product's; the relay keys on the product-scoped pseudonym and uses
the handle only the first time it sees one. Tested by signing in twice and
asserting the same relay account comes back.

Also deploys the discovery-document fix to relay.flamenet.io, with a database
backup and a rollback image. The transparency-log root is byte-identical after
the deploy.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-24 05:28:15 -04:00
Paul HittandClaude Opus 5 e07660559c No more WordPress, and the bug that made iOS unusable
The iOS app could not sign up against a Swift relay at all. Sign-up died on a
bare "Server returned HTTP 404." with nothing pointing at the cause.

The cause: the relay served its route index under BOTH `api` and a legacy
prefix, while serving the actual routes only under `api`. The app settles its
REST prefix by probing for that index and keeping the first prefix that answers
-- so it adopted the legacy prefix, and every call 404'd.

⚠️ This was supposed to have been fixed yesterday, and was not. `f5614ab`
(Aug 21, "Serve the four routes the app was calling into a 404") is what
INTRODUCED the two-prefix index loop; it was the cause, not the cure. The rule
got written down and the code change never landed. My own notes asserted a fix
that no branch contained. Believe grep.

The rule, which is more general than this bug: **serve a discovery document only
where the things it describes exist.** A document listing routes a prefix does
not serve is worse than no document, because it is believed.

Fixed in three places, because one was not enough:
  - the relay serves the index only under `api`;
  - the client probes only `api` -- there is one prefix, and probing for others
    only creates ways to be wrong;
  - the index no longer advertises routes that are not mounted.

And the purge the owner asked for: no `WordPress`, `wp-json`, `wp/v2`,
`wp-admin`, `wp-login`, `wp_` or `wp-cron` anywhere in the relay, the iOS app,
the Android app or the tests. `/api/wp/v2/users/me` is now
`/api/flamenet/v1/messenger/me`; the user lookup moves alongside it; the dead
`ajaxURL` and the two error cases only a web login form could produce are gone.

⚠️ Recorded because it cost time: the deployed relay source on the box is NOT in
any branch. It carries multi-homing `envelope_id` work that exists nowhere in
git, so copying local files over it broke the build. Restored from the prod
tree, then patched in place. That divergence needs closing.

Adds CrossPlatformUITests (iOS) and CrossPlatformTest (Android) -- each driven
by arguments so the two platforms can be interleaved from a shell, because two
iOS accounts in one simulator prove only that the app agrees with itself.

With this, item 5 is done: a message typed in the iOS app arrived and rendered
in the Android app, through relay1, end-to-end encrypted.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-23 20:46:54 -04:00
Paul HittandClaude Opus 5 f2d74cff0c Android: groups, and the wire shape iOS got wrong
Groups were 100% broken on iOS -- not partly, entirely -- because the client
required a `name` on each member that the relay has never sent. Every group
decode failed, so the feature looked implemented and did nothing.

So this one was built by reading the relay's wire types first and asserting
them against live bytes second. `Member` is `{user_id}` and only that: the relay
has no user table and deliberately will not grow one, because a relay caching
display names is a relay that leaks them. Names are resolved client-side from
the contact list, and a member you have never added shows as an id, which is
honest.

Create, list, open, add and remove members, leave, and send -- all verified
against relay1, including that a group message carries its routing so it files
under the group rather than under whoever sent it.

Two things worth stating plainly:

The relay does no fan-out. A group is a membership list it keeps so clients
agree who is in it; the encryption is still pairwise, one ratchet per recipient
device. An n-person group is n sends. That is the honest cost of the relay not
being able to read anything, and the client is what knows it.

Thread history is now keyed by an opaque thread id -- `user:<id>` or
`group:<gid>` -- rather than by user. Filing a group message under its sender
scatters one conversation across as many threads as it has participants.

Leaving a group also clears its local thread. Keeping it would leave a
conversation nobody can add to and no way to remove it.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-23 19:32:02 -04:00
Paul HittandClaude Opus 5 e65d1d987b Android: photos, and a door for every capability
Owner feedback, and it was fair: capabilities kept landing in `:client` with a
live test proving them and no way for a person to use them. Remove a contact.
Block someone. Clear a thread. Change a password. Read a notification. All
built, none reachable.

So this is the CRUD pass, plus attachments.

New in the UI: contact actions (block, unblock, clear chat, remove), a presence
picker, a notifications screen with per-item and mark-all-read, an account
screen with display name, password change and account deletion, password reset
on the sign-in screen, bottom navigation, and photos -- sent through the system
picker, rendered inline.

`CrudSurfaceTest` walks the app and asserts the controls exist. It checks
reachability rather than behaviour, because behaviour is what the live tests
cover and the door is what was missing. It found two real gaps immediately:
sign-out was reachable only from the contact list rather than from Account,
where people look for it, and several controls sat below the fold.

Underneath: the §6.6-§6.9 content envelope, which is one codec for attachments,
replies, reactions, group routing and call signalling. 17 unit tests.

Two things it has to get right, and both are one-line mistakes:

`fnc` must serialise FIRST, because the marker is a prefix test on the bytes. A
JSON library that sorts keys puts `att` first, every envelope it produces reads
as plain text on the far side, and somebody's chat fills with raw JSON. The top
level is assembled by hand.

Control messages travel down the same channel as chat -- the web client sends
`delivery_key`, `kt_head` and `sent` copies this way. A client that renders
every envelope it does not recognise shows those to the user. They are now
parsed, marked unrenderable, and handed to the caller with their payload.

Attachments verified end to end against a real relay, including that the relay
holds only ciphertext. That path was 401 on iOS for months because the
attachment routes sent the account password, which the relay refuses on
`/e2e/…`; this one uses the device-scoped token like everything else, and the
test is what says so.

Also: the instrumented suite passed one test at a time and failed as a set. The
Compose rule gives each test a fresh Activity but the process and vault survive,
so the app spends its first moments reading the vault behind a spinner -- and a
reset that checks for a signed-in control immediately concludes "already signed
out" while the session restores underneath it.

114 JVM tests, 37 cross-engine, 15 on-device.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-23 18:47:45 -04:00
Paul HittandClaude Opus 5 d30a77dd1e Android: contacts, conversations, and a message that made the round trip
The app now holds a conversation. A message typed into it reaches a different
program through the real relay, that program answers, and the answer appears in
the thread -- verified three times, end to end, encrypted the whole way.

96 JVM tests, 37 cross-engine, 11 on-device, plus live round trips against the
throwaway fleet.

What landed: a fan-out send that reaches every device a person has, inbox
polling, message history encrypted at rest, contacts, presence, and a session
that survives a restart. Plus `:interop:peer` -- a Flamenet account you can
drive from a shell, so the correspondent on the other end is not this app
talking to itself.

Three wire shapes were wrong, and only a real relay could say so:

  - `prekeys`, not `opks`. The relay answered 200 and stored nothing, so the
    device was published and could not be started with.
  - The send body names the recipient once at the top, not per envelope.
  - The buddy list is `id`/`presence`/`screen_name`, not `user_id`/`status`.

The second and third at least failed loudly. The first did not, which is why
the live tests exist.

Decisions worth stating:

A send returns partial success rather than throwing. One of someone's three
devices being unreachable must not stop the message reaching the other two, and
the UI says "delivered to 2 of 3" rather than "sent".

The inbox watermark advances per message, after it is decrypted AND stored --
never once for the batch, which would lose everything after a crash. An
undecryptable message advances it too: it is never going to decrypt, and
leaving it would re-fail on every poll for ever.

A sent line is recorded only once a device took it. Writing it first produces a
thread showing messages the recipient never got, which is worse than an error --
the sender believes they said something.

Opening a thread marks it read locally and tells the relay nothing. A read
receipt is a disclosure, and this product does not make one by default.

History is keyed by person, not device. Someone's phone and tablet are one
conversation, and filing by device would split it into threads each holding
half the story.

Also improves how instrumented failures report: the assertion now prints what
the screen was showing. That turned a bare 90-second timeout into "No value for
user_id" and then "Failed to connect to relay1" -- one a bug, one the emulator's
network, and previously indistinguishable.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-23 17:55:49 -04:00
Paul HittandClaude Opus 5 5f983c1455 Android: the app, and the two things only a phone could tell us
There is now a Flamenet Messenger app that installs, launches, creates an
account on a self-hosted relay, registers a device, publishes prekeys, and
stores all of it in an Android Keystore-backed vault. Verified on an emulator
through the actual screens, not by unit test.

92 JVM tests, 37 cross-engine, 9 on-device, 3 against live relays.

Two findings, both of which the JVM suite was structurally incapable of
producing.

**Android has no ordinary Ed25519 provider.** `KeyPairGenerator.Ed25519` and
`KeyFactory.Ed25519` come from `AndroidKeyStore` and from nowhere else -- probed
on API 35 rather than assumed -- and Keystore only makes keys it keeps. Every
Ed25519 key in this engine is one we must hold: a device identity in our own
vault, an account key derived from a passphrase. So the JCA route could never
have worked. It compiled, passed 81 tests on a laptop, and threw "Not
initialized" on the first launch on a phone. Worse, it was LATENT: a wrong
password failed before any key was minted, so the error path worked perfectly
while the happy path was broken.

Ed25519 now uses BouncyCastle's `math.ec.rfc8032` core directly -- the engine's
one real dependency, present because the platform leaves a hole, and a strictly
better answer than the non-constant-time keygen it replaces. ProviderProbeTest
records the measurement so nobody guesses again.

**The prekey field is `prekeys`, not `opks`.** I guessed. The relay accepted the
registration, returned 200, and stored nothing -- so the device was published
and could not be started with, a failure with no error anywhere. Caught by a
live test against the throwaway fleet, which exists because the same path
through the emulator takes four minutes to say "timed out" and nothing about
where.

Two testing traps, recorded where they bite:

An indeterminate progress spinner animates for ever, so Compose's test clock
never goes idle and `waitUntil` never evaluates its condition -- it fails on the
full timeout, reading as "sign-up is broken" when sign-up works. Auto-advance is
now disabled around the wait only; disabling it for the whole test is the next
mistake, because the app opens on a spinner while it reads the vault.

Wiping the Keystore in `@Before` deletes the key the already-launched activity
is holding, and every later write fails against a key that no longer exists. The
test signs out through the UI instead, which is both safe and what a person does.

Failure messages now include what the screen was showing. A bare timeout sends
you to the network, the relay and the crypto in turn while the app has been
displaying the reason the whole time.

Also corrects a note that said this Mac had no Android SDK. It does.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-23 17:02:16 -04:00
Paul HittandClaude Opus 5 b1ba9cdc58 Kotlin: the relay transport
The engine can hold a conversation but had no way to reach a relay. This is
that: the §8 routes, both authentication modes, and the transparency log.

13 tests against a real HTTP server rather than a hand-written fake. That
distinction is the point -- a fake written alongside the client agrees with it
about everything including the field name it got wrong, which is exactly how
this protocol's one shipped bug survived until a live round trip.

Two more tests run against the deployed relay, opt-in via FN_LIVE_RELAY and
silent when unset. A test that reaches the network cannot sit in a hermetic
suite; it fails on an aeroplane and a suite that is red for unrelated reasons
stops being read. What they check is the thing MockWebServer structurally
cannot: that the URL this client builds is one relay.flamenet.io actually
serves. It does, on both mounts, and the Kotlin engine verified an inclusion
proof from the production log against a head fetched separately -- not against
the root the proof response carried, because a server that supplies both halves
of a comparison has proven nothing.

Details that are load-bearing:

The per-request signature covers the LOGICAL section-8 path, not the URL's. The
relay mounts these routes twice and signs against the former, so signing the
REST-prefixed path yields a valid signature over the wrong string and a refusal
with no hint as to why. Tested by asserting the other one does NOT verify.

The nonce is not decoration. Two inbox polls in the same second with the same
empty body would otherwise produce identical signatures, and the relay's replay
cache cannot tell an honest repeat from a captured one -- so it refuses the
honest client and the app quietly stops receiving mail.

Token minting is lazy, and a deployment with no token route is asked exactly
once. Laziness cost an hour here: the tests hung, because takeRequest() blocks
forever and I was waiting for a mint that had not happened yet. They now use a
bounded read, so that mistake fails instead of looking like a hung build.

Application passwords are stripped of spaces. The account service prints them
in readable groups and users paste what they were shown; sending the spaces is
a 401 nobody can diagnose, because the password on screen looks right.

Kotlin nests block comments, so `/e2e/` followed by a star inside a doc comment
opens one that never closes and the compiler blames the last line of the file.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-23 15:37:59 -04:00