The rule that keeps this from making the product worse: the shorter
timer always wins. Without it a sender could defeat the recipient's
conversation timer by putting a long secs on every message — turning a
setting the recipient chose, on their own device, into something the
other party overrules.
🔴 pruneExpired returned early when the CONVERSATION had no timer, so a
timed message in an untimed thread would have been kept for ever — the
feature working on the sending phone and doing nothing on the receiving
one. Pruning is per message now.
⚠️ Content.text returns raw bytes with no envelope when it has nothing
to carry, so the timer had to join that decision or it would be dropped
and the message would live for ever.
The sender's own copy expires too: a timer that only cleared the
recipient's phone would leave the message with the person who set it.
Refs paulhitt/flamenet-messenger-ios#29
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Tonight's merges left sign-in, messages, calls and stories broken. Restores
app, engine and client to fa92581 — the tree that shipped as v8 and works.
Why they broke: those features are not independent. A message, a call
signal, a story and a story reply are the same content envelope with a
different kind, so they run through the same few functions in Content.kt.
Twenty-three MRs, each written against an older main and green on its own
branch, had never existed together until they were merged in one evening.
The conflicts that produced were resolved mechanically — union a parameter
list, merge a condition — and that produces code which compiles and passes
while being wrong: a field on the wrong struct, an argument in the wrong
order, a term in the wrong condition. Three were caught by the compiler.
The ones the compiler cannot see are why calls stopped connecting.
And the gate could not see any of it. 489 unit tests stayed green through
every break, because they test units: "assemble produces this JSON" is a
unit test, "Android shows what iOS sent" is not.
versionCode 10 so it installs over the broken v9.
Nothing is lost — every MR is still a merged commit with its branch on the
remote, and re-lands in small batches once there is a test that actually
sends a message between two devices.
The rule that keeps this from making the product worse: the shorter
timer always wins. Without it a sender could defeat the recipient's
conversation timer by putting a long secs on every message — turning a
setting the recipient chose, on their own device, into something the
other party overrules.
🔴 pruneExpired returned early when the CONVERSATION had no timer, so a
timed message in an untimed thread would have been kept for ever — the
feature working on the sending phone and doing nothing on the receiving
one. Pruning is per message now.
⚠️ Content.text returns raw bytes with no envelope when it has nothing
to carry, so the timer had to join that decision or it would be dropped
and the message would live for ever.
The sender's own copy expires too: a timer that only cleared the
recipient's phone would leave the message with the person who set it.
Refs paulhitt/flamenet-messenger-ios#29
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>